Lines Matching defs:layer
95 // The base layer for pointer sprites.
98 // The base layer for spot sprites.
116 /* Sets the layer of the sprite, relative to the system sprite overlay layer.
117 * Layer 0 is the overlay layer, > 0 appear above this layer. */
118 virtual void setLayer(int32_t layer) = 0;
180 positionX(0), positionY(0), layer(0), alpha(1.0f),
190 int32_t layer;
222 virtual void setLayer(int32_t layer);