Lines Matching defs:winAnimator

2048                     WindowStateAnimator winAnimator = wallpaper.mWinAnimator;
2049 winAnimator.computeShownFrameLocked();
2053 if (winAnimator.mSurfaceX != wallpaper.mShownFrame.left
2054 || winAnimator.mSurfaceY != wallpaper.mShownFrame.top) {
2055 winAnimator.setWallpaperOffset((int) wallpaper.mShownFrame.left,
2560 void setTransparentRegionHint(final WindowStateAnimator winAnimator, final Region region) {
2562 new Pair<WindowStateAnimator, Region>(winAnimator, region)));
2774 WindowStateAnimator winAnimator = win.mWinAnimator;
2789 winAnimator.mSurfaceDestroyDeferred =
2813 winAnimator.mAlpha = attrs.alpha;
2854 winAnimator.cancelExitAnimationForNextAnimationLocked();
2862 winAnimator.mEnterAnimationPending = true;
2866 winAnimator.applyEnterAnimationLocked();
2882 winAnimator.destroySurfaceLocked(false);
2890 Surface surface = winAnimator.createSurfaceLocked();
2931 winAnimator.mEnterAnimationPending = false;
2932 if (winAnimator.mSurface != null) {
2946 winAnimator.applyAnimationLocked(transit, false)) {
2963 winAnimator.destroySurfaceLocked(false);
5847 final WindowStateAnimator winAnimator = ws.mWinAnimator;
5852 Surface surface = winAnimator.mSurface;
5856 if (maxLayer < winAnimator.mSurfaceLayer) {
5857 maxLayer = winAnimator.mSurfaceLayer;
7781 final WindowStateAnimator winAnimator = pair.first;
7782 winAnimator.setTransparentRegionHint(pair.second);
8223 final WindowStateAnimator winAnimator = w.mWinAnimator;
8238 oldLayer = winAnimator.mAnimLayer;
8240 winAnimator.mAnimLayer =
8243 winAnimator.mAnimLayer =
8246 winAnimator.mAnimLayer = w.mLayer;
8249 winAnimator.mAnimLayer += mInputMethodAnimLayerAdjustment;
8251 winAnimator.mAnimLayer += mWallpaperAnimLayerAdjustment;
8253 if (winAnimator.mAnimLayer != oldLayer) {
8257 if (layerChanged && mAnimator.isDimmingLocked(winAnimator)) {
8266 + " =mAnimLayer=" + winAnimator.mAnimLayer);
8891 final WindowStateAnimator winAnimator = w.mWinAnimator;
8908 || winAnimator.mSurfaceResized
8914 + " surfaceResized=" + winAnimator.mSurfaceResized
8929 + w + ", surface " + winAnimator.mSurface);
8930 winAnimator.mDrawState = WindowStateAnimator.DRAW_PENDING;
8937 "Resizing window " + w + " to " + winAnimator.mSurfaceW
8938 + "x" + winAnimator.mSurfaceH);
8945 + w + ", surface " + winAnimator.mSurface);
9015 final WindowStateAnimator winAnimator = w.mWinAnimator;
9016 if (!mAnimator.isDimmingLocked(winAnimator)) {
9027 winAnimator, w.mExiting ? 0 : w.mAttrs.dimAmount, width, height);
9215 final WindowStateAnimator winAnimator = w.mWinAnimator;
9226 winAnimator.setAnimation(a);
9227 winAnimator.mAnimDw = w.mLastFrame.left - w.mFrame.left;
9228 winAnimator.mAnimDh = w.mLastFrame.top - w.mFrame.top;
9242 winAnimator.commitFinishDrawingLocked(currentTime);
9271 winAnimator.setSurfaceBoundariesLocked(recoveringMemory);
9287 if ((w.isOnScreen() || winAnimator.mAttrType == TYPE_BASE_APPLICATION)
9292 + ", isAnimating=" + winAnimator.isAnimating());
9294 Slog.v(TAG, "Not displayed: s=" + winAnimator.mSurface
9296 + " mDrawState=" + winAnimator.mDrawState
9299 + " a=" + winAnimator.mAnimating);
9448 final WindowStateAnimator winAnimator = win.mWinAnimator;
9457 + winAnimator.mSurfaceW + "x" + winAnimator.mSurfaceH
9463 winAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING) Slog.i(
9466 winAnimator.mDrawState == WindowStateAnimator.DRAW_PENDING,
9470 winAnimator.mSurfaceResized = false;
9743 final WindowStateAnimator winAnimator = windows.get(i).mWinAnimator;
9744 if (winAnimator.mSurface != null) {
9745 winAnimatorList.add(winAnimator);
9790 void startDimmingLocked(final WindowStateAnimator winAnimator, final float target,
9792 setAnimDimParams(winAnimator.mWin.getDisplayId(),
9793 new DimAnimator.Parameters(winAnimator, width, height, target));
9860 boolean reclaimSomeSurfaceMemoryLocked(WindowStateAnimator winAnimator, String operation,
9862 final Surface surface = winAnimator.mSurface;
9866 EventLog.writeEvent(EventLogTags.WM_NO_SURFACE_MEMORY, winAnimator.mWin.toString(),
9867 winAnimator.mSession.mPid, operation);
9945 if (SHOW_TRANSACTIONS || SHOW_SURFACE_ALLOC) logSurface(winAnimator.mWin,
9948 winAnimator.mSurfaceShown = false;
9949 winAnimator.mSurface = null;
9950 winAnimator.mWin.mHasSurface = false;
9954 winAnimator.mWin.mClient.dispatchGetNewSurface();