Lines Matching defs:controller
239 // Sprite controller singleton, created on first use.
242 // Pointer controller singleton, created and destroyed as needed.
246 void updateInactivityTimeoutLocked(const sp<PointerController>& controller);
319 sp<PointerController> controller = mLocked.pointerController.promote();
320 if (controller != NULL) {
321 controller->setDisplayViewport(
417 sp<PointerController> controller = mLocked.pointerController.promote();
418 if (controller == NULL) {
421 controller = new PointerController(this, mLooper, mLocked.spriteController);
422 mLocked.pointerController = controller;
425 controller->setDisplayViewport(
438 controller->setPointerIcon(SpriteIcon(pointerIcon.bitmap,
441 controller->setPointerIcon(SpriteIcon());
446 updateInactivityTimeoutLocked(controller);
448 return controller;
685 sp<PointerController> controller = mLocked.pointerController.promote();
686 if (controller != NULL) {
687 updateInactivityTimeoutLocked(controller);
692 void NativeInputManager::updateInactivityTimeoutLocked(const sp<PointerController>& controller) {
694 controller->setInactivityTimeout(lightsOut