Lines Matching refs:shader
383 int shader = GLES20.glCreateShader(shaderType);
384 if (shader != 0) {
385 GLES20.glShaderSource(shader, source);
386 GLES20.glCompileShader(shader);
388 GLES20.glGetShaderiv(shader, GLES20.GL_COMPILE_STATUS, compiled, 0);
390 Log.e(TAG, "Could not compile shader " + shaderType + ":");
391 Log.e(TAG, GLES20.glGetShaderInfoLog(shader));
392 GLES20.glDeleteShader(shader);
393 shader = 0;
396 return shader;