Lines Matching refs:transform
83 mCurrentState.transform.set(0, 0);
115 if (mCurrentState.transform.tx() == x && mCurrentState.transform.ty() == y)
118 mCurrentState.transform.set(x, y);
148 mCurrentState.transform.set(
226 const uint8_t type = temp.transform.getType();
227 mNeedsFiltering = (!temp.transform.preserveRects() ||
239 const Transform tr(hw->getTransform() * s.transform);
246 tr.transform(mesh->mVertices[0], win.left, win.top);
247 tr.transform(mesh->mVertices[1], win.left, win.bottom);
248 tr.transform(mesh->mVertices[2], win.right, win.bottom);
249 tr.transform(mesh->mVertices[3], win.right, win.top);
262 return s.transform.transform(win);
276 // this gives us only the "orientation" component of the transform
278 const uint32_t finalTransform = s.transform.getOrientation();
294 transformedBounds = tr.transform(transformedBounds);
308 layer.setVisibleRegionScreen(tr.transform(visibleRegion));
457 s.layerStack, s.z, s.transform.tx(), s.transform.ty(), s.active.w, s.active.h,
462 s.transform[0][0], s.transform[0][1],
463 s.transform[1][0], s.transform[1][1]);