Lines Matching refs:mHal

81         for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
83 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
84 Allocation *a = mRSProgram->mHal.state.textures[ct];
85 if (a && a->mHal.state.surfaceTextureID) {
121 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
122 initAddUserElement(mRSProgram->mHal.state.inputElements[ct], mAttribNames,
125 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
126 initAddUserElement(mRSProgram->mHal.state.constantTypes[ct]->getElement(),
131 for (uint32_t ct=0; ct < mRSProgram->mHal.state.texturesCount; ct++) {
141 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
142 const Element *e = mRSProgram->mHal.state.inputElements[ct];
143 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
144 const Element *f = e->mHal.state.fields[field];
147 rsAssert(!f->mHal.state.fieldsCount);
148 switch (f->mHal.state.vectorSize) {
157 s.append(e->mHal.state.fieldNames[field]);
165 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
166 const Element *e = mRSProgram->mHal.state.inputElements[ct];
167 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
168 const Element *f = e->mHal.state.fields[field];
169 const char *fn = e->mHal.state.fieldNames[field];
172 rsAssert(!f->mHal.state.fieldsCount);
173 switch (f->mHal.state.vectorSize) {
193 for (uint32_t ct = 0; ct < mRSProgram->mHal.state.texturesCount; ct ++) {
194 if (mRSProgram->mHal.state.textureTargets[ct] == RS_TEXTURE_2D) {
195 Allocation *a = mRSProgram->mHal.state.textures[ct];
196 if (a && a->mHal.state.surfaceTextureID) {
275 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
276 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
277 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
278 const Element *f = e->mHal.state.fields[field];
279 const char *fn = e->mHal.state.fieldNames[field];
282 rsAssert(!f->mHal.state.fieldsCount);
283 if (f->mHal.state.dataType == RS_TYPE_MATRIX_4X4) {
285 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_3X3) {
287 } else if (f->mHal.state.dataType == RS_TYPE_MATRIX_2X2) {
290 switch (f->mHal.state.vectorSize) {
301 if (e->mHal.state.fieldArraySizes[field] > 1) {
302 mShader.appendFormat("[%d]", e->mHal.state.fieldArraySizes[field]);
310 RsDataType dataType = field->mHal.state.dataType;
311 uint32_t elementSize = field->mHal.state.elementSizeBytes / sizeof(float);
332 switch (field->mHal.state.vectorSize) {
357 RsDataType dataType = field->mHal.state.dataType;
365 switch (field->mHal.state.vectorSize) {
385 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
406 DrvAllocation *drvTex = (DrvAllocation *)tex->mHal.drv;
414 trans[s->mHal.state.minFilter]);
416 switch (trans[s->mHal.state.minFilter]) {
423 trans[s->mHal.state.minFilter]);
429 transNP[s->mHal.state.minFilter]);
432 transNP[s->mHal.state.magFilter]);
433 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, transNP[s->mHal.state.wrapS]);
434 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, transNP[s->mHal.state.wrapT]);
438 trans[s->mHal.state.minFilter]);
441 transNP[s->mHal.state.minFilter]);
443 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_MAG_FILTER, trans[s->mHal.state.magFilter]);
444 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_S, trans[s->mHal.state.wrapS]);
445 RSD_CALL_GL(glTexParameteri, target, GL_TEXTURE_WRAP_T, trans[s->mHal.state.wrapT]);
448 float anisoValue = rsMin(dc->gl.gl.EXT_texture_max_aniso, s->mHal.state.aniso);
457 if (mRSProgram->mHal.state.texturesCount == 0) {
461 RsdHal *dc = (RsdHal *)rsc->mHal.drv;
463 uint32_t numTexturesToBind = mRSProgram->mHal.state.texturesCount;
467 mRSProgram->mHal.state.texturesCount, (uint32_t)this, numTexturesAvailable);
476 if (!mRSProgram->mHal.state.textures[ct]) {
482 DrvAllocation *drvTex = (DrvAllocation *)mRSProgram->mHal.state.textures[ct]->mHal.drv;
493 if (mRSProgram->mHal.state.samplers[ct]) {
494 setupSampler(rsc, mRSProgram->mHal.state.samplers[ct],
495 mRSProgram->mHal.state.textures[ct]);
517 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
518 Allocation *alloc = mRSProgram->mHal.state.constants[ct];
527 DrvAllocation *adrv = (DrvAllocation *)alloc->mHal.drv;
529 const Element *e = mRSProgram->mHal.state.constantTypes[ct]->getElement();
530 for (uint32_t field=0; field < e->mHal.state.fieldsCount; field++) {
531 const Element *f = e->mHal.state.fields[field];
532 const char *fieldName = e->mHal.state.fieldNames[field];
534 uint32_t offset = e->mHal.state.fieldOffsetBytes[field];
571 for (uint32_t ct=0; ct < mRSProgram->mHal.state.inputElementsCount; ct++) {
572 const Element *elem = mRSProgram->mHal.state.inputElements[ct];
573 mAttribCount += elem->mHal.state.fieldsCount;
577 for (uint32_t ct=0; ct < mRSProgram->mHal.state.constantsCount; ct++) {
578 const Element *elem = mRSProgram->mHal.state.constantTypes[ct]->getElement();
579 mUniformCount += elem->mHal.state.fieldsCount;
581 mUniformCount += mRSProgram->mHal.state.texturesCount;
591 mTextureCount = mRSProgram->mHal.state.texturesCount;
596 rsAssert(e->mHal.state.fieldsCount);
597 for (uint32_t ct=0; ct < e->mHal.state.fieldsCount; ct++) {
598 const Element *ce = e->mHal.state.fields[ct];
599 if (ce->mHal.state.fieldsCount) {
603 tmp.append(e->mHal.state.fieldNames[ct]);
606 arrayLengths[*count] = e->mHal.state.fieldArraySizes[ct];