Lines Matching refs:scissor

215     // scissor...
216 if (l < GGLint(c->state.scissor.left)) {
217 xstart += TRI_FROM_INT(c->state.scissor.left-l);
218 l = GGLint(c->state.scissor.left);
220 if (t < GGLint(c->state.scissor.top)) {
221 ystart += TRI_FROM_INT(c->state.scissor.top-t);
222 t = GGLint(c->state.scissor.top);
224 if (r > GGLint(c->state.scissor.right)) {
225 r = GGLint(c->state.scissor.right);
227 if (b > GGLint(c->state.scissor.bottom)) {
228 b = GGLint(c->state.scissor.bottom);
280 // scissor...
281 if (l < GGLint(c->state.scissor.left)) {
282 xstart += TRI_FROM_INT(c->state.scissor.left-l);
283 l = GGLint(c->state.scissor.left);
285 if (t < GGLint(c->state.scissor.top)) {
286 ystart += TRI_FROM_INT(c->state.scissor.top-t);
287 t = GGLint(c->state.scissor.top);
289 if (r > GGLint(c->state.scissor.right)) {
290 r = GGLint(c->state.scissor.right);
292 if (b > GGLint(c->state.scissor.bottom)) {
293 b = GGLint(c->state.scissor.bottom);
423 // scissor...
424 if (l < GGLint(c->state.scissor.left))
425 l = GGLint(c->state.scissor.left);
426 if (t < GGLint(c->state.scissor.top))
427 t = GGLint(c->state.scissor.top);
428 if (r > GGLint(c->state.scissor.right))
429 r = GGLint(c->state.scissor.right);
430 if (b > GGLint(c->state.scissor.bottom))
431 b = GGLint(c->state.scissor.bottom);
539 // bounding box & scissor
544 const int32_t minx = max(bminx, c->state.scissor.left);
545 const int32_t miny = max(bminy, c->state.scissor.top);
546 const int32_t maxx = min(bmaxx, c->state.scissor.right);
547 const int32_t maxy = min(bmaxy, c->state.scissor.bottom);
741 const int xmin = c->state.scissor.left;
742 const int xmax = c->state.scissor.right;
767 int32_t ymin = TRI_FROM_INT(c->state.scissor.top) + TRI_HALF;
768 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom) - TRI_HALF;
957 // take scissor into account
958 const int xmin = c->state.scissor.left;
959 const int xmax = c->state.scissor.right;
963 int32_t ymin = TRI_FROM_INT(c->state.scissor.top);
964 int32_t ymax = TRI_FROM_INT(c->state.scissor.bottom);
1036 // clip horizontally using the scissor