Searched defs:ScriptC (Results 1 - 8 of 8) sorted by relevance

/frameworks/rs/cpp/
H A DScriptC.h28 class ScriptC : public Script { class in namespace:android::renderscriptCpp
30 ScriptC(RenderScript *rs,
H A DScriptC.cpp22 #include "ScriptC.h"
27 ScriptC::ScriptC(RenderScript *rs, function in class:ScriptC
/frameworks/base/graphics/java/android/renderscript/
H A DScriptC.java35 public class ScriptC extends Script { class in inherits:Script
36 private static final String TAG = "ScriptC";
44 protected ScriptC(int id, RenderScript rs) { method in class:ScriptC
56 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { method in class:ScriptC
60 throw new RSRuntimeException("Loading of ScriptC script failed.");
/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
H A DScriptC.java35 public class ScriptC extends Script { class in inherits:Script
36 private static final String TAG = "ScriptC";
44 protected ScriptC(int id, RenderScript rs) { method in class:ScriptC
56 protected ScriptC(RenderScript rs, Resources resources, int resourceID) { method in class:ScriptC
60 throw new RSRuntimeException("Loading of ScriptC script failed.");
/frameworks/support/renderscript/v8/rs_support/
H A DrsScriptC.cpp28 ScriptC * sc = (ScriptC *) tls->mScript
30 ScriptC::ScriptC(Context *rsc) : Script(rsc) { function in class:ScriptC
33 ScriptC::~ScriptC() {
40 void ScriptC::setupScript(Context *rsc) {
55 void ScriptC::setupGLState(Context *rsc) {
58 uint32_t ScriptC::run(Context *rsc) {
70 ALOGV("%p ScriptC
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H A DrsScriptC.h29 class ScriptC : public Script { class in namespace:android::renderscript
34 ScriptC(Context *);
35 virtual ~ScriptC();
/frameworks/rs/
H A DrsScriptC.h33 class ScriptC : public Script { class in namespace:android::renderscript
38 ScriptC(Context *);
39 virtual ~ScriptC();
H A DrsScriptC.cpp35 ScriptC * sc = (ScriptC *) tls->mScript
37 ScriptC::ScriptC(Context *rsc) : Script(rsc) { function in class:ScriptC
43 ScriptC::~ScriptC() {
56 bool ScriptC::createCacheDir(const char *cacheDir) {
93 void ScriptC::setupScript(Context *rsc) {
108 void ScriptC::setupGLState(Context *rsc) {
123 uint32_t ScriptC
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