Searched defs:SharedGraphicsContext3D (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DSharedGraphicsContext3D.h66 class SharedGraphicsContext3D : public RefCounted<SharedGraphicsContext3D> { class in namespace:WebCore
68 static PassRefPtr<SharedGraphicsContext3D> create(HostWindow*);
69 ~SharedGraphicsContext3D();
125 // Multiple SharedGraphicsContext3D can exist in a single process (one per compositing context) and the same
147 SharedGraphicsContext3D(PassRefPtr<GraphicsContext3D>, PassOwnPtr<SolidFillShader>, PassOwnPtr<TexShader>, PassOwnPtr<BicubicShader>, PassOwnArrayPtr<OwnPtr<ConvolutionShader> >);
150 static HashSet<SharedGraphicsContext3D*>* allContexts();
H A DSharedGraphicsContext3D.cpp35 #include "SharedGraphicsContext3D.h"
64 PassRefPtr<SharedGraphicsContext3D> SharedGraphicsContext3D::create(HostWindow* hostWindow)
89 return adoptRef(new SharedGraphicsContext3D(context.release(), solidFillShader.release(), texShader.release(), bicubicShader.release(), convolutionShaders.release()));
92 SharedGraphicsContext3D::SharedGraphicsContext3D(PassRefPtr<GraphicsContext3D> context, PassOwnPtr<SolidFillShader> solidFillShader, PassOwnPtr<TexShader> texShader, PassOwnPtr<BicubicShader> bicubicShader, PassOwnArrayPtr<OwnPtr<ConvolutionShader> > convolutionShaders) function in class:WebCore::SharedGraphicsContext3D
117 SharedGraphicsContext3D::~SharedGraphicsContext3D()
126 void SharedGraphicsContext3D::makeContextCurrent()
131 void SharedGraphicsContext3D
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