Searched defs:SurfaceTexture (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/include/gui/
H A DSurfaceTexture.h43 class SurfaceTexture : public ConsumerBase { class in namespace:android
47 // SurfaceTexture constructs a new SurfaceTexture object. tex indicates the
57 // For legacy reasons, the SurfaceTexture is created in a state where it is
65 // A SurfaceTexture may be detached from one OpenGL ES context and then
68 // purely to allow a SurfaceTexture to be transferred from one consumer
71 SurfaceTexture(GLuint tex, bool allowSynchronousMode = true,
89 // a single union fence. The SurfaceTexture will close the file descriptor
109 // a SurfaceTexture to apply this transform we avoid performing an extra
166 // isSynchronousMode returns whether the SurfaceTexture i
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/frameworks/base/graphics/java/android/graphics/
H A DSurfaceTexture.java28 * <p>The image stream may come from either camera preview or video decode. A SurfaceTexture
32 * SurfaceTexture object rather than to the device's display. When {@link #updateTexImage} is
33 * called, the contents of the texture object specified when the SurfaceTexture was created are
58 * <p>SurfaceTexture objects may be created on any thread. {@link #updateTexImage} may only be
63 public class SurfaceTexture { class
77 void onFrameAvailable(SurfaceTexture surfaceTexture);
92 * Construct a new SurfaceTexture to stream images to a given OpenGL texture.
96 public SurfaceTexture(int texName) { method in class:SurfaceTexture
101 * Construct a new SurfaceTexture to stream images to a given OpenGL texture.
104 * @param allowSynchronousMode whether the SurfaceTexture ca
111 public SurfaceTexture(int texName, boolean allowSynchronousMode) { method in class:SurfaceTexture
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/frameworks/native/libs/gui/
H A DSurfaceTexture.cpp17 #define LOG_TAG "SurfaceTexture"
34 #include <gui/SurfaceTexture.h>
42 // This compile option makes SurfaceTexture use the
56 // This compile option makes SurfaceTexture use the EGL_ANDROID_sync_wait
66 // Macros for including the SurfaceTexture name in log messages
116 SurfaceTexture::SurfaceTexture(GLuint tex, bool allowSynchronousMode, function in class:android::SurfaceTexture
134 ST_LOGV("SurfaceTexture");
142 status_t SurfaceTexture::setDefaultMaxBufferCount(int bufferCount) {
148 status_t SurfaceTexture
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