Searched defs:addTexture (Results 1 - 3 of 3) sorted by relevance

/frameworks/base/tests/RenderScriptTests/SceneGraph/src/com/android/scenegraph/
H A DFragmentShader.java72 public Builder addTexture(Program.TextureType texType, String name) { method in class:FragmentShader.Builder
86 mBuilder.addTexture(mShader.mTextureTypes.get(i),
90 mBuilder.addTexture(mShader.mShaderTextureTypes.get(i),
/frameworks/base/graphics/java/android/renderscript/
H A DProgram.java327 public BaseProgramBuilder addTexture(TextureType texType) throws IllegalArgumentException { method in class:Program.BaseProgramBuilder
328 addTexture(texType, "Tex" + mTextureCount);
341 public BaseProgramBuilder addTexture(TextureType texType, String texName) method in class:Program.BaseProgramBuilder
/frameworks/base/libs/hwui/
H A DShapeCache.h338 PathTexture* addTexture(const Entry& entry, const SkPath *path, const SkPaint* paint);
339 PathTexture* addTexture(const Entry& entry, SkBitmap* bitmap);
340 void addTexture(const Entry& entry, SkBitmap* bitmap, PathTexture* texture);
564 PathTexture* ShapeCache<Entry>::addTexture(const Entry& entry, const SkPath *path, function in class:android::uirenderer::ShapeCache
586 addTexture(entry, &bitmap, texture);
592 void ShapeCache<Entry>::addTexture(const Entry& entry, SkBitmap* bitmap, PathTexture* texture) { function in class:android::uirenderer::ShapeCache

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