Searched defs:bindTexture (Results 1 - 5 of 5) sorted by relevance

/frameworks/rs/
H A DrsProgram.cpp109 bindTexture(NULL, ct, NULL);
168 void Program::bindTexture(Context *rsc, uint32_t slot, Allocation *a) { function in class:Program
209 p->bindTexture(rsc, slot, static_cast<Allocation *>(a));
/frameworks/base/graphics/java/android/renderscript/
H A DProgram.java163 public void bindTexture(Allocation va, int slot) method in class:Program
/frameworks/base/libs/hwui/
H A DOpenGLRenderer.h651 inline void bindTexture(GLuint texture) { function in class:android::uirenderer::OpenGLRenderer
H A DLayer.h149 void setWrap(GLenum wrap, bool bindTexture = false, bool force = false) {
150 texture.setWrap(wrap, bindTexture, force, renderTarget);
153 void setFilter(GLenum filter, bool bindTexture = false, bool force = false) {
154 texture.setFilter(filter, bindTexture, force, renderTarget);
187 inline void bindTexture() { function in struct:android::uirenderer::Layer
H A DSkiaShader.cpp89 void SkiaShader::bindTexture(Texture* texture, GLenum wrapS, GLenum wrapT) { function in class:android::uirenderer::SkiaShader
157 bindTexture(texture, mWrapS, mWrapT);
235 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);
355 bindTexture(texture, gTileModes[mTileX], gTileModes[mTileY]);

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