/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/collision/shapes/infos/ |
H A D | ChildCollisionShape.java | 5 package com.jme3.bullet.collision.shapes.infos; 7 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 8 import com.jme3.bullet.collision.shapes.CollisionShape;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/ |
H A D | PhysicsCollisionEventFactory.java | 32 package com.jme3.bullet.collision;
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H A D | PhysicsRayTestResult.java | 32 package com.jme3.bullet.collision;
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H A D | PhysicsSweepTestResult.java | 32 package com.jme3.bullet.collision;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/ |
H A D | BoxCollisionShape.java | 32 package com.jme3.bullet.collision.shapes; 35 import com.jme3.bullet.util.Converter;
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H A D | ConeCollisionShape.java | 5 package com.jme3.bullet.collision.shapes; 10 import com.jme3.bullet.PhysicsSpace; 11 import com.jme3.bullet.util.Converter;
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H A D | CylinderCollisionShape.java | 32 package com.jme3.bullet.collision.shapes; 37 import com.jme3.bullet.util.Converter;
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H A D | HullCollisionShape.java | 1 package com.jme3.bullet.collision.shapes; 5 import com.jme3.bullet.util.Converter;
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H A D | PlaneCollisionShape.java | 6 package com.jme3.bullet.collision.shapes; 9 import com.jme3.bullet.util.Converter;
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H A D | SphereCollisionShape.java | 32 package com.jme3.bullet.collision.shapes; 35 import com.jme3.bullet.util.Converter;
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H A D | CapsuleCollisionShape.java | 32 package com.jme3.bullet.collision.shapes; 37 import com.jme3.bullet.util.Converter;
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H A D | SimplexCollisionShape.java | 5 package com.jme3.bullet.collision.shapes; 8 import com.jme3.bullet.util.Converter;
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | PhysicsTestHelper.java | 5 package jme3test.bullet; 10 import com.jme3.bullet.PhysicsSpace; 11 import com.jme3.bullet.collision.shapes.CollisionShape; 12 import com.jme3.bullet.collision.shapes.MeshCollisionShape; 13 import com.jme3.bullet.control.RigidBodyControl; 181 Sphere bullet = new Sphere(32, 32, 0.4f, true, false); 182 bullet.setTextureMode(TextureMode.Projected); 189 Geometry bulletg = new Geometry("bullet", bullet);
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H A D | TestCollisionGroups.java | 32 package jme3test.bullet; 35 import com.jme3.bullet.BulletAppState; 36 import com.jme3.bullet.PhysicsSpace; 37 import com.jme3.bullet.collision.PhysicsCollisionObject; 38 import com.jme3.bullet.collision.shapes.MeshCollisionShape; 39 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 40 import com.jme3.bullet.control.RigidBodyControl;
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H A D | TestGhostObject.java | 33 package jme3test.bullet; 37 import com.jme3.bullet.BulletAppState; 38 import com.jme3.bullet.PhysicsSpace; 39 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 40 import com.jme3.bullet.collision.shapes.CollisionShape; 41 import com.jme3.bullet.control.GhostControl; 42 import com.jme3.bullet.control.RigidBodyControl;
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H A D | TestPhysicsHingeJoint.java | 33 package jme3test.bullet; 36 import com.jme3.bullet.BulletAppState; 37 import com.jme3.bullet.PhysicsSpace; 38 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 39 import com.jme3.bullet.control.RigidBodyControl; 40 import com.jme3.bullet.joints.HingeJoint;
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H A D | TestPhysicsReadWrite.java | 33 package jme3test.bullet; 37 import com.jme3.bullet.BulletAppState; 38 import com.jme3.bullet.PhysicsSpace; 39 import com.jme3.bullet.collision.shapes.*; 40 import com.jme3.bullet.control.RigidBodyControl; 41 import com.jme3.bullet.joints.HingeJoint;
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H A D | TestBoneRagdoll.java | 32 package jme3test.bullet; 37 import com.jme3.bullet.BulletAppState; 38 import com.jme3.bullet.PhysicsSpace; 39 import com.jme3.bullet.collision.PhysicsCollisionEvent; 40 import com.jme3.bullet.collision.PhysicsCollisionObject; 41 import com.jme3.bullet.collision.RagdollCollisionListener; 42 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 43 import com.jme3.bullet.control.KinematicRagdollControl; 44 import com.jme3.bullet.control.RigidBodyControl; 77 private Sphere bullet; field in class:TestBoneRagdoll [all...] |
H A D | TestBrickTower.java | 6 package jme3test.bullet; 42 import com.jme3.bullet.BulletAppState; 43 import com.jme3.bullet.PhysicsSpace; 44 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 45 import com.jme3.bullet.control.RigidBodyControl; 82 private Sphere bullet; field in class:TestBrickTower 99 bullet = new Sphere(32, 32, 0.4f, true, false); 100 bullet.setTextureMode(TextureMode.Projected); 132 Geometry bulletg = new Geometry("bullet", bullet); [all...] |
H A D | TestAttachGhostObject.java | 32 package jme3test.bullet; 35 import com.jme3.bullet.BulletAppState; 36 import com.jme3.bullet.PhysicsSpace; 37 import com.jme3.bullet.collision.shapes.BoxCollisionShape; 38 import com.jme3.bullet.collision.shapes.SphereCollisionShape; 39 import com.jme3.bullet.control.GhostControl; 40 import com.jme3.bullet.control.PhysicsControl; 41 import com.jme3.bullet.control.RigidBodyControl; 42 import com.jme3.bullet.joints.HingeJoint;
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H A D | TestCollisionShapeFactory.java | 32 package jme3test.bullet; 35 import com.jme3.bullet.BulletAppState; 36 import com.jme3.bullet.PhysicsSpace; 37 import com.jme3.bullet.control.RigidBodyControl;
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/external/skia/src/animator/ |
H A D | SkHitTest.cpp | 34 SkDisplayable* bullet = bullets[bIndex]; local 36 bullet->getBounds(&bBounds); 56 SkDisplayable* bullet = bullets[bIndex]; local 57 bullet->enableBounder();
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/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/ |
H A D | CapsuleCollisionShape.java | 32 package com.jme3.bullet.collision.shapes;
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H A D | SimplexCollisionShape.java | 5 package com.jme3.bullet.collision.shapes;
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/util/ |
H A D | Converter.java | 32 package com.jme3.bullet.util;
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