Searched defs:clientSocket (Results 1 - 3 of 3) sorted by relevance

/frameworks/native/opengl/libs/GLES_trace/src/
H A Dgltrace_eglapi.cpp112 int clientSocket = gltrace::acceptClientConnection(udsName); local
113 if (clientSocket < 0) {
119 TCPStream *stream = new TCPStream(clientSocket);
H A Dgltrace_transport.cpp65 int clientSocket = accept(serverSocket, (struct sockaddr *)&client, &sockaddr_len); local
66 if (clientSocket < 0) {
74 if (getsockopt(clientSocket, SOL_SOCKET, SO_PEERCRED, &cr, &cr_len) != 0) {
91 return clientSocket;
/frameworks/av/media/libstagefright/wifi-display/
H A DANetworkSession.cpp1068 int clientSocket = accept( local
1071 if (clientSocket >= 0) {
1072 status_t err = MakeSocketNonBlocking(clientSocket);
1079 close(clientSocket);
1080 clientSocket = -1;
1091 clientSocket);
1098 clientSocket,

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