/development/samples/ActionBarCompat/src/com/example/android/actionbarcompat/ |
H A D | ActionBarActivity.java | 79 protected void onTitleChanged(CharSequence title, int color) { argument 80 mActionBarHelper.onTitleChanged(title, color); 81 super.onTitleChanged(title, color);
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H A D | ActionBarHelper.java | 80 protected void onTitleChanged(CharSequence title, int color) { argument
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H A D | ActionBarHelperBase.java | 139 protected void onTitleChanged(CharSequence title, int color) { argument
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/ |
H A D | GLVertex.java | 27 GLColor color; field in class:GLVertex 60 if (color == null) { 66 colorBuffer.put(color.red); 67 colorBuffer.put(color.green); 68 colorBuffer.put(color.blue); 69 colorBuffer.put(color.alpha);
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H A D | GLShape.java | 33 public void setFaceColor(int face, GLColor color) { argument 34 mFaceList.get(face).setColor(color);
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/development/samples/ApiDemos/src/com/example/android/apis/animation/ |
H A D | AnimationLoading.java | 129 private void addBall(float x, float y, int color) { argument 131 shapeHolder.setColor(color); 140 int color = 0xff000000 | red << 16 | green << 8 | blue; 144 50f, color, darkColor, Shader.TileMode.CLAMP);
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H A D | ShapeHolder.java | 32 private int color; field in class:ShapeHolder 63 return color; 67 color = value;
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/development/samples/ApiDemos/src/com/example/android/apis/graphics/ |
H A D | Regions.java | 62 private void drawRgn(Canvas canvas, int color, String str, Region.Op op) { argument 72 mPaint.setColor(color); 77 mPaint.setColor(color);
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H A D | ColorPickerDialog.java | 29 void colorChanged(int color); argument 41 ColorPickerView(Context c, OnColorChangedListener l, int color) { argument 56 mCenterPaint.setColor(color); 139 private int rotateColor(int color, float rad) { argument 141 int r = Color.red(color); 142 int g = Color.green(color); 143 int b = Color.blue(color); 160 return Color.argb(Color.alpha(color), pinToByte(ir), 224 public void colorChanged(int color) { 225 mListener.colorChanged(color); [all...] |
H A D | FingerPaint.java | 54 public void colorChanged(int color) { argument 55 mPaint.setColor(color);
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/development/samples/ApiDemos/src/com/example/android/apis/view/ |
H A D | LabelView.java | 71 // Retrieve the color(s) to be used for this view and apply them. 72 // Note, if you only care about supporting a single color, that you 115 * Sets the text color for this label. 116 * @param color ARGB value for the text 118 public void setTextColor(int color) { argument 119 mTextPaint.setColor(color);
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/development/tools/emulator/system/lights/ |
H A D | lights_qemu.c | 58 int color = state->color & 0x00ffffff; local 59 return ((77 * ((color >> 16) & 0x00ff)) 60 + (150 * ((color >> 8) & 0x00ff)) + (29 * (color & 0x00ff))) >> 8; 81 state->color );
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/development/samples/ApiDemos/src/com/example/android/apis/accessibility/ |
H A D | AccessibilityNodeProviderActivity.java | 67 * each of which is drawn with a different color and represents a region 218 // and with the bounds and color which are child specific. 336 public VirtualView(int id, Rect bounds, int color, String text) { argument 338 mColor = color;
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/development/tools/emulator/system/camera/ |
H A D | Converters.h | 30 * pixels are represented as WORD, or DWORD, the color order inside the 36 * So, if this code runs on the little endian CPU, red color in 'rgb' would be 37 * masked as 0x000000ff, and blue color would be masked as 0x00ff0000, while if 38 * the code runs on a big endian CPU, the red color in 'rgb' would be masked as 39 * 0xff000000, and blue color would be masked as 0x0000ff00, 45 * RGB565 color masks 61 * RGB32 color masks 77 * Extracting, and saving color bytes from / to WORD / DWORD RGB. 119 uint32_t color; member in union:android::RGB32_t 151 /* Converts R8 G8 B8 color t [all...] |
H A D | EmulatedFakeCameraDevice.cpp | 309 const YUVPixel* color) 315 YUVPixel adjustedColor = *color; 336 void EmulatedFakeCameraDevice::drawSolid(YUVPixel* color) argument 338 YUVPixel adjustedColor = *color; 348 *U = color->U; 349 *V = color->V; 360 /* Select the color. */ 361 YUVPixel* color; local 365 color = &mWhiteYUV; 368 color 306 drawSquare(int x, int y, int size, const YUVPixel* color) argument [all...] |
/development/ndk/platforms/android-4/samples/san-angeles/jni/ |
H A D | demo.c | 71 /* Vertex array and color array are enabled for all objects, so their 78 * components per color with GL_UNSIGNED_BYTE datatype and stride 0. 298 int a, color[3]; local 301 color[a] = (int)(ca * baseColor[a] * 255); 302 if (color[a] > 255) color[a] = 255; 304 result->colorArray[i] = (GLubyte)color[0]; 305 result->colorArray[i + 1] = (GLubyte)color[1]; 306 result->colorArray[i + 2] = (GLubyte)color[2]; 367 GLubyte color; local [all...] |
/development/ndk/platforms/android-3/include/linux/ |
H A D | fb.h | 310 __u32 color; member in struct:fb_fillrect
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/development/samples/training/AnimationsDemo/libs/ |
H A D | android-support-v13.jar | META-INF/ META-INF/MANIFEST.MF android/ android/support/ android/support/v13/ android/support/v13/app/ ... |
/development/samples/training/bitmapfun/libs/ |
H A D | android-support-v4.jar | META-INF/ META-INF/MANIFEST.MF android/ android/support/ android/support/v4/ android/support/v4/app/ ... |