/frameworks/rs/driver/ |
H A D | rsdMesh.cpp | 31 RsdMeshObj *drv = NULL; local 32 if(m->mHal.drv) { 33 drv = (RsdMeshObj*)m->mHal.drv; 34 delete drv; 36 drv = new RsdMeshObj(rsc, m); 37 m->mHal.drv = drv; 38 return drv->init(rsc); 42 if(m->mHal.drv) { 48 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; local 55 RsdMeshObj *drv = (RsdMeshObj*)m->mHal.drv; local [all...] |
H A D | rsdProgramStore.cpp | 41 DrvProgramStore *drv = (DrvProgramStore *)calloc(1, sizeof(DrvProgramStore)); local 42 if (drv == NULL) { 46 ps->mHal.drv = drv; 47 drv->depthTestEnable = true; 51 drv->depthTestEnable = false; 52 drv->depthFunc = GL_ALWAYS; 55 drv->depthFunc = GL_LESS; 58 drv->depthFunc = GL_LEQUAL; 61 drv 157 DrvProgramStore *drv = (DrvProgramStore *)ps->mHal.drv; local [all...] |
H A D | rsdProgram.cpp | 40 RsdShader *drv = new RsdShader(pv, GL_VERTEX_SHADER, shader, shaderLen, local 42 pv->mHal.drv = drv; 53 DrvAllocation *drvAlloc = (DrvAllocation *)a->mHal.drv; 61 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 64 dc->gl.shaderCache->setActiveVertex((RsdShader*)pv->mHal.drv); 68 RsdHal *dc = (RsdHal *)rsc->mHal.drv; 70 RsdShader *drv = NULL; local 71 if(pv->mHal.drv) { 72 drv 87 RsdShader *drv = new RsdShader(pf, GL_FRAGMENT_SHADER, shader, shaderLen, local 104 RsdShader *drv = NULL; local [all...] |
H A D | rsdScriptGroup.cpp | 111 RsdHal * dc = (RsdHal *)rsc->mHal.drv; 116 DrvScript *drv = (DrvScript *)s->mHal.drv; local 123 if (drv->mIntrinsicID) { 124 mtls.kernel = (void (*)())drv->mIntrinsicFuncs.root; 125 mtls.fep.usr = drv->mIntrinsicData; 128 drv->mExecutable->getExportForeachFuncAddrs()[slot]); 130 mtls.sig = drv->mExecutable->getInfo().getExportForeachFuncs()[slot].second;
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H A D | rsdMeshObj.cpp | 137 DrvAllocation *drv = (DrvAllocation *)alloc->mHal.drv; local 138 if (drv->uploadDeferred) { 147 DrvAllocation *drvAlloc = (DrvAllocation *)alloc->mHal.drv; 163 DrvAllocation *drvAlloc = (DrvAllocation *)idxAlloc->mHal.drv;
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H A D | rsdPath.cpp | 66 DrvPath *dp = (DrvPath *)m->mHal.drv; 74 DrvPathStatic *drv = NULL; local 79 m->mHal.drv = dps; 91 DrvPath *drv = (DrvPath *)m->mHal.drv; local 92 if(drv) { 93 //LOGE("render 2 drv=%p", drv); 94 drv->draw((Context *)rsc); 100 m->mHal.drv [all...] |
H A D | rsdBcc.cpp | 64 DrvScript *drv = (DrvScript *)calloc(1, sizeof(DrvScript)); local 65 if (drv == NULL) { 68 script->mHal.drv = drv; 70 drv->mCompilerContext = NULL; 71 drv->mCompilerDriver = NULL; 72 drv->mExecutable = NULL; 74 drv->mCompilerContext = new bcc::BCCContext(); 75 if (drv->mCompilerContext == NULL) { 80 drv 156 DrvScript *drv = (DrvScript *)calloc(1, sizeof(DrvScript)); local 431 DrvScript *drv = (DrvScript *)s->mHal.drv; local 449 DrvScript *drv = (DrvScript *)script->mHal.drv; local 459 DrvScript *drv = (DrvScript *)script->mHal.drv; local 467 DrvScript *drv = (DrvScript *)script->mHal.drv; local 478 DrvScript *drv = (DrvScript *)script->mHal.drv; local 489 DrvScript *drv = (DrvScript *)script->mHal.drv; local 514 DrvScript *drv = (DrvScript *)script->mHal.drv; local 550 DrvScript *drv = (DrvScript *)script->mHal.drv; local 574 DrvScript *drv = (DrvScript *)script->mHal.drv; local 595 DrvScript *drv = (DrvScript *)script->mHal.drv; local 639 DrvScript *drv = (DrvScript *)sc->mHal.drv; local [all...] |
/frameworks/rs/ |
H A D | rsFBOCache.h | 44 mutable void *drv; member in struct:android::renderscript::FBOCache::Hal
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H A D | rsPath.h | 30 mutable void * drv; member in struct:android::renderscript::Path::__anon1552
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H A D | rsProgramRaster.h | 38 mutable void *drv; member in struct:android::renderscript::ProgramRaster::Hal
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H A D | rsProgramStore.h | 39 mutable void *drv; member in struct:android::renderscript::ProgramStore::Hal
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H A D | rsSampler.h | 40 mutable void *drv; member in struct:android::renderscript::Sampler::Hal
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H A D | rsScriptGroup.h | 74 void * drv; member in struct:android::renderscript::ScriptGroup::Hal
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H A D | rsMesh.h | 39 mutable void *drv; member in struct:android::renderscript::Mesh::Hal
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H A D | rsProgram.h | 34 mutable void *drv; member in struct:android::renderscript::Program::Hal
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H A D | rsScript.h | 62 void * drv; member in struct:android::renderscript::Script::Hal
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H A D | rsType.h | 37 mutable void *drv; member in struct:android::renderscript::Type::Hal
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H A D | rsAllocation.h | 47 void * drv; member in struct:android::renderscript::Allocation::Hal
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H A D | rsElement.h | 40 mutable void *drv; member in struct:android::renderscript::Element::Hal
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/frameworks/support/renderscript/v8/rs_support/driver/ |
H A D | rsdScriptGroup.cpp | 99 RsdHal * dc = (RsdHal *)rsc->mHal.drv; 104 DrvScript *drv = (DrvScript *)s->mHal.drv; local 111 if (drv->mIntrinsicID) { 112 mtls.kernel = (void (*)())drv->mIntrinsicFuncs.root; 113 mtls.fep.usr = drv->mIntrinsicData; 115 mtls.kernel = drv->mForEachFunctions[slot]; 117 mtls.sig = drv->mForEachSignatures[slot];
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/frameworks/support/renderscript/v8/rs_support/ |
H A D | rsSampler.h | 40 mutable void *drv; member in struct:android::renderscript::Sampler::Hal
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H A D | rsScriptGroup.h | 74 void * drv; member in struct:android::renderscript::ScriptGroup::Hal
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H A D | rsScript.h | 57 void * drv; member in struct:android::renderscript::Script::Hal
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H A D | rsType.h | 37 mutable void *drv; member in struct:android::renderscript::Type::Hal
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H A D | rsAllocation.h | 44 void * drv; member in struct:android::renderscript::Allocation::Hal
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