/external/v8/test/mjsunit/ |
H A D | string-indexof-1.js | 117 var indices = [0x5, 0x65, 0x85, 0x105, 0x205, 0x285, 0x2005, 0x2085, 0xfff0]; variable 120 for (var i = 0; i < indices.length; i++) { 121 var index = indices[i];
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/external/webkit/Source/WebCore/platform/graphics/chromium/ |
H A D | GeometryBinding.cpp | 49 uint16_t indices[] = { 0, 1, 2, 0, 2, 3, // The two triangles that make up the layer quad. local 57 GLC(m_context, m_context->bufferData(GraphicsContext3D::ELEMENT_ARRAY_BUFFER, sizeof(indices), indices, GraphicsContext3D::STATIC_DRAW));
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/external/icu4c/test/letest/ |
H A D | letest.h | 39 le_int32 *indices; member in struct:TestResult
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H A D | gendata.cpp | 165 le_int32 *indices = NULL; local 260 indices = NEW_ARRAY(le_int32, glyphCount); 264 engine->getCharIndices(indices, leStatus); 269 dumpLongs(outputFile, "result-indices", indices, glyphCount); 276 DELETE_ARRAY(indices);
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H A D | xmlreader.cpp | 150 UnicodeString result_indices = UNICODE_STRING_SIMPLE("result-indices"); 180 UnicodeString text, glyphs, indices, positions; local 214 indices = element->getText(TRUE); 227 expected.indices = (le_int32 *) getHexArray(indices, indexCount); 242 DELETE_ARRAY(expected.indices);
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/external/jmonkeyengine/engine/src/tools/jme3tools/converters/model/strip/ |
H A D | PrimitiveGroup.java | 45 public int[] indices;
field in class:PrimitiveGroup 74 if (indices[i] == prev) {
79 prev = indices[i];
99 if ( indices.length == numIndices )
100 return indices;
102 System.arraycopy(indices,0,nind,0,numIndices);
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H A D | TriStrip.java | 47 * <li>can remap indices to improve spatial locality in your vertex buffers.
120 * input index list, the indices you would use to render
155 //count the total number of indices
165 primGroupArray[0].indices = new int[numIndices];
174 primGroupArray[0].indices[indexCtr++] = tempStrips.at(i).m_faces.at(j).m_v0;
175 primGroupArray[0].indices[indexCtr++] = tempStrips.at(i).m_faces.at(j).m_v1;
176 primGroupArray[0].indices[indexCtr++] = tempStrips.at(i).m_faces.at(j).m_v2;
178 //we've removed a tri, reduce the number of indices
186 primGroupArray[0].indices[indexCtr++] = tempFaces.at(i).m_v0;
187 primGroupArray[0].indices[indexCt 272 remapIndices(int[] indices, int numVerts) argument 297 remapArrays(float[] vertexBuffer, int vertexSize, int[] indices) argument [all...] |
/external/freetype/src/psaux/ |
H A D | t1cmap.h | 75 FT_UShort* indices; member in struct:T1_CMapCustomRec_
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/external/icu4c/layout/ |
H A D | CanonShaping.cpp | 15 void CanonShaping::sortMarks(le_int32 *indices, const le_int32 *combiningClasses, le_int32 index, le_int32 limit) argument 19 le_int32 v = indices[j]; 23 if (c >= combiningClasses[indices[i]]) { 27 indices[i + 1] = indices[i]; 30 indices[i + 1] = v; 40 le_int32 *indices = LE_NEW_ARRAY(le_int32, charCount); local 46 indices[i] = i; 59 sortMarks(indices, combiningClasses, i, mark); 71 le_int32 index = indices[ [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
H A D | Pose.java | 50 private int[] indices; field in class:Pose 55 public Pose(String name, int targetMeshIndex, Vector3f[] offsets, int[] indices){ argument 59 this.indices = indices; 74 for (int i = 0; i < indices.length; i++){ 76 int vertIndex = indices[i]; 98 result.indices = this.indices.clone(); 116 out.write(indices, "indices", nul [all...] |
/external/skia/include/utils/ |
H A D | SkMeshUtils.h | 27 bool init(SkPoint tex[], uint16_t indices[], 31 const uint16_t* indices() const { return fIndices; } function in class:SkMeshIndices
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H A D | SkDeferredCanvas.h | 133 const uint16_t indices[], int indexCount, 269 SkXfermode* xmode, const uint16_t indices[], 266 drawVertices(const SkDraw&, SkCanvas::VertexMode, int vertexCount, const SkPoint verts[], const SkPoint texs[], const SkColor colors[], SkXfermode* xmode, const uint16_t indices[], int indexCount, const SkPaint& paint) argument
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/external/skia/src/utils/ |
H A D | SkMeshUtils.cpp | 20 bool SkMeshIndices::init(SkPoint tex[], uint16_t indices[], argument 41 fIndices = indices; 49 // compute the indices 100 idx.indices(), idx.indexCount(), p);
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H A D | SkNinePatch.cpp | 28 static int fillIndices(uint16_t indices[], int xCount, int yCount) { argument 29 uint16_t* startIndices = indices; 34 *indices++ = n; 35 *indices++ = n + xCount + 2; 36 *indices++ = n + 1; 38 *indices++ = n; 39 *indices++ = n + xCount + 1; 40 *indices++ = n + xCount + 2; 46 return indices - startIndices; 190 // allocate 2 times, one for verts, one for texs, plus indices 195 uint16_t* indices = (uint16_t*)(texs + vCount); local [all...] |
/external/eigen/demos/opengl/ |
H A D | icosphere.cpp | 42 std::vector<int>& indices = *mIndices.back(); local 46 indices.push_back(tindices[i][k]); 54 const std::vector<int>& IcoSphere::indices(int level) const function in class:IcoSphere 65 const std::vector<int>& indices = *mIndices.back(); local 68 int end = indices.size(); 71 int ids0[3], // indices of outer vertices 72 ids1[3]; // indices of edge vertices 76 int e0 = indices[i+k]; 77 int e1 = indices[i+k1];
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/external/webkit/Source/WebCore/platform/graphics/gpu/ |
H A D | LoopBlinnLocalTriangulator.cpp | 156 int indices[3] = { 0 }; local 160 indices[index++] = k; 161 addTriangle(&m_vertices[indices[0]], 162 &m_vertices[indices[1]], 163 &m_vertices[indices[2]]); 172 int indices[3] = { 0 }; local 176 indices[index++] = j; 178 m_vertices[indices[0]].xyCoordinates(), 179 m_vertices[indices[1]].xyCoordinates(), 180 m_vertices[indices[ [all...] |
/external/llvm/lib/CodeGen/ |
H A D | Spiller.cpp | 106 SmallVector<unsigned, 2> indices; local 115 indices.push_back(i); 123 for (unsigned i = 0; i < indices.size(); ++i) { 124 unsigned mopIdx = indices[i];
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/external/proguard/src/proguard/gui/ |
H A D | ClassPathPanel.java | 281 private void setFiltersAt(int[] indices) argument 283 for (int index = indices.length - 1; index >= 0; index--) 285 ClassPathEntry entry = (ClassPathEntry)listModel.get(indices[index]); 294 list.setSelectedIndices(indices);
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H A D | ListPanel.java | 228 protected void moveElementsAt(int[] indices, int offset) argument 234 removeElementsAt(indices); 236 // Update the element indices. 237 for (int index = 0; index < indices.length; index++) 239 indices[index] += offset; 243 insertElementsAt(selectedElements, indices); 247 protected void insertElementsAt(Object[] elements, int[] indices) argument 251 listModel.insertElementAt(elements[index], indices[index]); 255 list.setSelectedIndices(indices); 268 protected void setElementsAt(Object[] elements, int[] indices) argument 280 removeElementsAt(int[] indices) argument [all...] |
/external/eigen/Eigen/src/Core/ |
H A D | Transpositions.h | 24 * \f$[T_{n-1} \ldots T_{i} \ldots T_{0}]\f$. It is internally stored as a vector of integers \c indices. 26 * the rows \c i and \c indices[i] of the matrix \c M. 65 indices() = other.indices(); 75 indices() = other.indices(); 81 inline Index size() const { return indices().size(); } 84 inline const Index& coeff(Index i) const { return indices().coeff(i); } 86 inline Index& coeffRef(Index i) { return indices().coeffRef(i); } 88 inline const Index& operator()(Index i) const { return indices()( 97 const IndicesType& indices() const { return derived().indices(); } function in class:Eigen::TranspositionsBase 99 IndicesType& indices() { return derived().indices(); } function in class:Eigen::TranspositionsBase 180 Transpositions(const MatrixBase<Other>& indices) argument 207 const IndicesType& indices() const { return m_indices; } function in class:Eigen::Transpositions 209 IndicesType& indices() { return m_indices; } function in class:Eigen::Transpositions 237 Map(const Index* indices) argument 241 Map(const Index* indices, Index size) argument 264 const IndicesType& indices() const { return m_indices; } function in class:Eigen::Map 267 IndicesType& indices() { return m_indices; } function in class:Eigen::Map 294 TranspositionsWrapper(IndicesType& indices) argument 317 const IndicesType& indices() const { return m_indices; } function in class:Eigen::TranspositionsWrapper 320 IndicesType& indices() { return m_indices; } function in class:Eigen::TranspositionsWrapper [all...] |
/external/eigen/Eigen/src/SparseCore/ |
H A D | CompressedStorage.h | 18 * Stores a sparse set of values as a list of values and a list of indices. 111 static CompressedStorage Map(Index* indices, Scalar* values, size_t size) argument 114 res.m_indices = indices;
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/external/freetype/src/cache/ |
H A D | ftccmap.c | 75 /* codes to equivalent glyph indices. */ 78 /* 128 consecutive character codes to their corresponding glyph indices. */ 86 /* number of glyph indices / character code per node */ 114 FT_UInt16 indices[FTC_CMAP_INDICES_MAX]; /* array of glyph indices */ member in struct:FTC_CMapNodeRec_ 122 /* if (indices[n] == FTC_CMAP_UNKNOWN), we assume that the corresponding */ 123 /* glyph indices haven't been queried through FT_Get_Glyph_Index() yet */ 170 node->indices[nn] = FTC_CMAP_UNKNOWN; 390 gindex = FTC_CMAP_NODE( node )->indices[char_code - 428 FTC_CMAP_NODE( node )->indices[char_cod [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
H A D | TangentBinormalGenerator.java | 70 public final ArrayList<Integer> indices = new ArrayList<Integer>(); field in class:TangentBinormalGenerator.VertexInfo 412 vertexInfo.indices.add(i); 420 vertexInfo.indices.add(i); 454 TriangleData firstTriangle = vertices[vertexInfo.indices.get(0)].triangles.get(0); 462 for (int i : vertexInfo.indices) { 496 for (int i : vertexInfo.indices) { 521 int blameVertex = vertexInfo.indices.get(0); 578 for (int i : vertexInfo.indices) {
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/external/skia/src/gpu/ |
H A D | GrBufferAllocPool.cpp | 456 const void* indices, 461 memcpy(space, indices, sizeof(uint16_t) * indexCount); 455 appendIndices(int indexCount, const void* indices, const GrIndexBuffer** buffer, int* startIndex) argument
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H A D | GrDefaultPathRenderer.cpp | 173 uint16_t** indices) { 178 *((*indices)++) = fanCenterIdx; 180 *((*indices)++) = edgeV0Idx; 181 *((*indices)++) = edgeV0Idx + 1; 170 append_countour_edge_indices(GrPathFill fillType, uint16_t fanCenterIdx, uint16_t edgeV0Idx, uint16_t** indices) argument
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