Searched defs:low (Results 1 - 21 of 21) sorted by relevance

/frameworks/compile/libbcc/runtime/lib/ppc/
H A Dfloatditf.c16 doublebits low = { .d = twop52 }; local
17 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a. */
22 * high_addend and low.d, and we wish to return their sum
32 result.s.hi = high_addend + low.d;
33 result.s.lo = (high_addend - result.s.hi) + low.d;
H A Dfloatunditf.c20 doublebits low = { .d = twop52 }; local
23 low.x |= a & UINT64_C(0x00000000ffffffff); /* 0x1.0p52 + low 32 bits of a */
28 * high_addend and low.d, and we wish to return their sum
37 result.s.hi = high_addend + low.d;
38 result.s.lo = (high_addend - result.s.hi) + low.d;
/frameworks/compile/libbcc/runtime/lib/
H A Dfloatdidf.c38 union { int64_t x; double d; } low = { .d = twop52 }; local
41 low.x |= a & INT64_C(0x00000000ffffffff);
43 const double result = (high - twop52) + low.d;
104 fb.u.low = (su_int)a; /* mantissa-low */
H A Dfloatundidf.c41 union { uint64_t x; double d; } low = { .d = twop52 }; local
44 low.x |= a & UINT64_C(0x00000000ffffffff);
46 const double result = (high.d - twop84_plus_twop52) + low.d;
104 fb.u.low = (su_int)a; /* mantissa-low */
H A Dint_lib.h42 su_int low; member in struct:__anon1230::__anon1231
46 su_int low;
57 su_int low; member in struct:__anon1232::__anon1233
61 su_int low;
77 du_int low; member in struct:__anon1234::__anon1235
81 du_int low;
92 du_int low; member in struct:__anon1236::__anon1237
96 du_int low;
104 r.s.low = l;
111 r.s.low
132 udwords low; member in struct:__anon1240
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/frameworks/av/media/libmedia/
H A Dautodetect.cpp851 int low = 0; local
854 while (low < high) {
855 int i = (low + high) / 2;
860 low = i + 1;
/frameworks/av/media/libeffects/testlibs/
H A DAudioPeakingFilter.cpp103 void AudioPeakingFilter::getBandRange(uint32_t & low, uint32_t & high) const { argument
107 low = static_cast<uint32_t>((static_cast<uint64_t>(mNominalFrequency) * Effects_exp2(-halfBW + (16 << 15))) >> 16);
H A DAudioEqualizer.cpp172 void AudioEqualizer::getBandRange(int band, uint32_t & low, argument
176 low = 0;
179 low = mpHighShelf->getFrequency();
182 mpPeakingFilters[band - 1].getBandRange(low, high);
256 uint32_t low = mpLowShelf->getFrequency(); local
257 if (targetFreq <= low) {
272 low = freq;
274 // Now, low is right below the target and high is right above. See which one
276 low = Effects_log2(low);
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/frameworks/av/media/libstagefright/codecs/on2/h264dec/omxdl/reference/vc/m4p2/src/
H A DomxVCM4P2_DecodePadMV_PVOP.c96 OMX_S16 high, low, range; local
135 low = ( (-32) * scaleFactor);
211 if ( pDstMVCurMB[iBlk].dx < low )
220 if ( pDstMVCurMB[iBlk].dy < low )
/frameworks/compile/libbcc/lib/Renderscript/runtime/arch/
H A Dgeneric.c20 extern short __attribute__((overloadable, always_inline)) rsClamp(short amount, short low, short high);
21 extern float4 __attribute__((overloadable)) clamp(float4 amount, float4 low, float4 high);
30 extern float __attribute__((overloadable)) clamp(float amount, float low, float high) { argument
31 return amount < low ? low : (amount > high ? high : amount);
34 extern float2 __attribute__((overloadable)) clamp(float2 amount, float2 low, float2 high) { argument
36 r.x = amount.x < low.x ? low.x : (amount.x > high.x ? high.x : amount.x);
37 r.y = amount.y < low.y ? low
41 clamp(float3 amount, float3 low, float3 high) argument
49 clamp(float4 amount, float4 low, float4 high) argument
58 clamp(float2 amount, float low, float high) argument
65 clamp(float3 amount, float low, float high) argument
73 clamp(float4 amount, float low, float high) argument
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/frameworks/base/graphics/java/android/graphics/drawable/
H A DLevelListDrawable.java66 public void addLevel(int low, int high, Drawable drawable) { argument
68 mLevelListState.addLevel(low, high, drawable);
93 int low = 0;
111 low = a.getInt(
140 mLevelListState.addLevel(low, high, dr);
172 public void addLevel(int low, int high, Drawable drawable) { argument
174 mLows[pos] = low;
/frameworks/av/media/libstagefright/timedtext/
H A DTimedTextSRTSource.cpp232 size_t low = 0; local
236 while (low <= high) {
237 mid = low + (high - low)/2;
242 low = mid + 1;
/frameworks/base/core/java/android/util/
H A DMathUtils.java38 public static int constrain(int amount, int low, int high) { argument
39 return amount < low ? low : (amount > high ? high : amount);
42 public static long constrain(long amount, long low, long high) { argument
43 return amount < low ? low : (amount > high ? high : amount);
46 public static float constrain(float amount, float low, float high) { argument
47 return amount < low ? low : (amount > high ? high : amount);
/frameworks/rs/driver/
H A DrsdIntrinsicInlines.h86 static inline int4 clamp(int4 amount, int low, int high) { argument
88 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
89 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
90 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
91 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
95 static inline float4 clamp(float4 amount, float low, floa argument
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H A DrsdRuntimeMath.cpp104 static float SC_clamp_f32(float amount, float low, float high) { argument
105 return amount < low ? low : (amount > high ? high : amount);
/frameworks/support/renderscript/v8/rs_support/driver/
H A DrsdIntrinsicInlines.h86 static inline int4 clamp(int4 amount, int low, int high) { argument
88 r.x = amount.x < low ? low : (amount.x > high ? high : amount.x);
89 r.y = amount.y < low ? low : (amount.y > high ? high : amount.y);
90 r.z = amount.z < low ? low : (amount.z > high ? high : amount.z);
91 r.w = amount.w < low ? low : (amount.w > high ? high : amount.w);
95 static inline float4 clamp(float4 amount, float low, floa argument
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H A DrsdRuntimeMath.cpp107 static float SC_clamp_f32(float amount, float low, float high) { argument
108 return amount < low ? low : (amount > high ? high : amount);
/frameworks/base/services/java/com/android/server/
H A DNotificationManagerService.java908 private final static int clamp(int x, int low, int high) { argument
909 return (x < low) ? low : ((x > high) ? high : x);
995 // Notification will be blocked because the score is too low.
/frameworks/native/opengl/libs/ETC1/
H A Detc1.cpp168 etc1_uint32 low, bool second, bool flipped) {
188 int offset = ((low >> k) & 1) | ((low >> (k + 15)) & 2);
202 etc1_uint32 low = (pIn[4] << 24) | (pIn[5] << 16) | (pIn[6] << 8) | pIn[7]; local
229 decode_subblock(pOut, r1, g1, b1, tableA, low, false, flipped);
230 decode_subblock(pOut, r2, g2, b2, tableB, low, true, flipped);
235 etc1_uint32 low; member in struct:__anon1484
350 &pCompressed->low, yy + x * 4, pModifierTable);
365 &pCompressed->low, y + xx * 4, pModifierTable);
437 pCompressed->low
167 decode_subblock(etc1_byte* pOut, int r, int g, int b, const int* table, etc1_uint32 low, bool second, bool flipped) argument
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/frameworks/av/media/libstagefright/codecs/m4v_h263/enc/src/
H A Dvlc_encode.cpp2765 Int low; local
2772 low = -range;
2775 if (diff_vector < low)
/frameworks/base/core/java/android/view/
H A DMotionEvent.java677 * The value is normalized to a range from -1.0 (high) to 1.0 (low).
2841 private static final float clamp(float value, float low, float high) { argument
2842 if (value < low) {
2843 return low;

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