Searched defs:mSlots (Results 1 - 8 of 8) sorted by relevance

/frameworks/native/include/gui/
H A DConsumerBase.h179 // mSlots stores the buffers that have been allocated by the BufferQueue
186 Slot mSlots[BufferQueue::NUM_BUFFER_SLOTS]; member in class:android::ConsumerBase
H A DSurfaceTextureClient.h140 // mSlots stores the buffers that have been allocated for each buffer slot.
146 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::SurfaceTextureClient
H A DBufferQueue.h443 // mSlots is the array of buffer slots that must be mirrored on the client
448 BufferSlot mSlots[NUM_BUFFER_SLOTS]; member in class:android::BufferQueue
/frameworks/base/core/java/com/android/internal/statusbar/
H A DStatusBarIconList.java25 private String[] mSlots; field in class:StatusBarIconList
36 this.mSlots = in.readStringArray();
51 out.writeStringArray(mSlots);
92 String[] s = mSlots = new String[N];
100 final int N = mSlots.length;
102 if (slot.equals(mSlots[i])) {
110 return mSlots.length;
122 return mSlots[index];
140 if (that.mSlots == null) {
141 this.mSlots
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/frameworks/base/graphics/java/android/renderscript/
H A DProgramFragmentFixedFunction.java161 Slot[] mSlots; field in class:ProgramFragmentFixedFunction.Builder
184 switch(mSlots[i].env) {
186 switch (mSlots[i].format) {
202 switch (mSlots[i].format) {
235 mSlots = new Slot[MAX_TEXTURE];
258 mSlots[slot] = new Slot(env, fmt);
297 if(mSlots[i] != null) {
/frameworks/rs/
H A DrsScript.h118 ObjectBaseRef<Allocation> *mSlots; member in class:android::renderscript::Script
/frameworks/support/renderscript/v8/rs_support/
H A DrsScript.h108 ObjectBaseRef<Allocation> *mSlots; member in class:android::renderscript::Script
/frameworks/base/services/input/
H A DInputReader.h883 inline const Slot* getSlot(size_t index) const { return &mSlots[index]; }
887 Slot* mSlots; member in class:android::MultiTouchMotionAccumulator

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