Searched defs:maskedAction (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp1143 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
1155 bool isHoverAction = (maskedAction == AMOTION_EVENT_ACTION_HOVER_MOVE
1156 || maskedAction == AMOTION_EVENT_ACTION_HOVER_ENTER
1157 || maskedAction == AMOTION_EVENT_ACTION_HOVER_EXIT);
1158 bool newGesture = (maskedAction == AMOTION_EVENT_ACTION_DOWN
1159 || maskedAction == AMOTION_EVENT_ACTION_SCROLL
1163 bool down = maskedAction == AMOTION_EVENT_ACTION_DOWN;
1184 if (newGesture || (isSplit && maskedAction == AMOTION_EVENT_ACTION_POINTER_DOWN)) {
1225 if (maskedAction == AMOTION_EVENT_ACTION_DOWN
1269 if (maskedAction
2277 int32_t maskedAction = action & AMOTION_EVENT_ACTION_MASK; local
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