Searched defs:minFrameCount (Results 1 - 4 of 4) sorted by relevance

/frameworks/av/media/libstagefright/
H A DAudioSource.cpp61 int minFrameCount; local
62 status_t status = AudioRecord::getMinFrameCount(&minFrameCount,
73 while ((bufCount * frameCount) < minFrameCount) {
/frameworks/av/media/libmedia/
H A DAudioRecord.cpp179 int minFrameCount = 0; local
180 status_t status = getMinFrameCount(&minFrameCount, sampleRate, format, channelMask);
184 ALOGV("AudioRecord::set() minFrameCount = %d", minFrameCount);
187 frameCount = minFrameCount;
188 } else if (frameCount < minFrameCount) {
H A DAudioTrack.cpp839 int minFrameCount = (afFrameCount*sampleRate*minBufCount)/afSampleRate; local
840 ALOGV("minFrameCount: %d, afFrameCount=%d, minBufCount=%d, sampleRate=%d, afSampleRate=%d"
842 minFrameCount, afFrameCount, minBufCount, sampleRate, afSampleRate, afLatency);
845 frameCount = minFrameCount;
855 if (frameCount < minFrameCount) {
858 frameCount, minFrameCount);
859 frameCount = minFrameCount;
/frameworks/av/services/audioflinger/
H A DAudioFlinger.cpp1784 int minFrameCount = mNormalFrameCount * minBufCount; local
1785 if (frameCount < minFrameCount) {
1786 frameCount = minFrameCount;

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