Searched defs:restartEvent (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp3466 bool restartEvent; local
3469 restartEvent = afterKeyEventLockedInterruptible(connection,
3473 restartEvent = afterMotionEventLockedInterruptible(connection,
3476 restartEvent = false;
3486 if (restartEvent && connection->status == Connection::STATUS_NORMAL) {

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