Searched defs:textureId (Results 1 - 2 of 2) sorted by relevance

/frameworks/av/libvideoeditor/lvpp/
H A DNativeWindowRenderer.cpp554 GLuint textureId = input->mTextureId; local
558 mThreadTextureId = textureId;
568 RenderInput::RenderInput(NativeWindowRenderer* renderer, GLuint textureId) argument
570 , mTextureId(textureId) {
/frameworks/base/media/mca/filterfw/java/android/filterfw/core/
H A DGLFrame.java367 int textureId,
366 nativeAllocateWithTexture(GLEnvironment env, int textureId, int width, int height) argument

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