Searched defs:uniforms (Results 1 - 5 of 5) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
H A DShHandle.h59 const TVariableInfoList& getUniforms() const { return uniforms; }
71 // Collect info for all attribs and uniforms.
89 TVariableInfoList uniforms; // Active uniforms in the compiled shader. member in class:TCompiler
H A DVariableInfo.cpp132 TVariableInfoList& uniforms)
134 mUniforms(uniforms)
131 CollectAttribsUniforms(TVariableInfoList& attribs, TVariableInfoList& uniforms) argument
H A DOutputHLSL.cpp115 TString uniforms; local
136 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
196 out << uniforms; local
265 TString uniforms; local
286 uniforms += "uniform " + typeString(type) + " " + decorate(name) + arrayString(type) + ";\n";
332 out << uniforms; local
/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DShader.java65 // private HashMap<String, Uniform> uniforms;
66 private ListMap<String, Uniform> uniforms; field in class:Shader
220 // uniforms = new HashMap<String, Uniform>();
221 uniforms = new ListMap<String, Uniform>();
235 //uniforms = new ListMap<String, Uniform>();
250 oc.writeStringSavableMap(uniforms, "uniforms", null);
259 HashMap<String, Uniform> uniMap = (HashMap<String, Uniform>) ic.readStringSavableMap("uniforms", null);
260 uniforms = new ListMap<String, Uniform>(uniMap);
265 * but have not been compiled yet. Does not copy the uniforms o
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/external/mesa3d/src/glsl/
H A Dlinker.cpp37 * - Types and qualifiers of uniforms, outputs, and global variables defined
39 * - Initializers for uniforms and global variables defined
56 * - Types of uniforms defined in multiple shader stages with the same name
58 * - Initializers for uniforms defined in multiple shader stages with the
326 /* Examine all of the uniforms in all of the shaders and cross validate
438 * Perform validation of uniforms used across multiple shader stages
991 add_uniform(void *mem_ctx, exec_list *uniforms, struct hash_table *ht, argument
1002 int firstIndex = add_uniform(mem_ctx, uniforms, ht, field_name, field_type,
1018 int firstIndex = add_uniform(mem_ctx, uniforms, ht, elem_name, array_elem_type,
1058 uniforms
1072 exec_list uniforms; local
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