/external/jmonkeyengine/engine/src/core/com/jme3/shader/ |
H A D | Shader.java | 134 InputCapsule ic = im.getCapsule(this);
135 shaderType = ic.readEnum("shaderType", ShaderType.class, null);
136 name = ic.readString("name", null);
137 source = ic.readString("source", null);
138 defines = ic.readString("defines", null);
254 InputCapsule ic = im.getCapsule(this);
255 language = ic.readString("language", null);
256 shaderList = ic.readSavableArrayList("shaderList", null);
257 attribs = (IntMap<Attribute>) ic.readIntSavableMap("attribs", null);
259 HashMap<String, Uniform> uniMap = (HashMap<String, Uniform>) ic [all...] |
H A D | ShaderKey.java | 121 InputCapsule ic = im.getCapsule(this); 122 fragName = ic.readString("fragment_name", null); 123 language = ic.readString("language", null);
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/external/jmonkeyengine/engine/src/blender/com/jme3/asset/ |
H A D | BlenderKey.java | 371 InputCapsule ic = e.getCapsule(this);
372 fps = ic.readInt("fps", DEFAULT_FPS);
373 generatedTextureWidth = ic.readInt("generated-texture-width", 20);
374 generatedTextureHeight = ic.readInt("generated-texture-height", 20);
375 generatedTextureDepth = ic.readInt("generated-texture-depth", 20);
376 featuresToLoad = ic.readInt("features-to-load", FeaturesToLoad.ALL);
377 loadUnlinkedAssets = ic.readBoolean("load-unlinked-assets", false);
378 assetRootPath = ic.readString("asset-root-path", null);
379 fixUpAxis = ic.readBoolean("fix-up-axis", true);
380 usedWorld = ic [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/effect/influencers/ |
H A D | DefaultParticleInfluencer.java | 57 InputCapsule ic = im.getCapsule(this); 58 startVelocity = (Vector3f) ic.readSavable("startVelocity", Vector3f.ZERO.clone()); 59 velocityVariation = ic.readFloat("variation", 0.2f);
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H A D | NewtonianParticleInfluencer.java | 137 InputCapsule ic = im.getCapsule(this); 138 normalVelocity = ic.readFloat("normalVelocity", 0.0f); 139 surfaceTangentFactor = ic.readFloat("surfaceTangentFactor", 0.0f); 140 surfaceTangentRotation = ic.readFloat("surfaceTangentRotation", 0.0f);
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/external/jmonkeyengine/engine/src/core/com/jme3/effect/shapes/ |
H A D | EmitterBoxShape.java | 114 InputCapsule ic = im.getCapsule(this); 115 min = (Vector3f) ic.readSavable("min", null); 116 len = (Vector3f) ic.readSavable("length", null);
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H A D | EmitterSphereShape.java | 113 InputCapsule ic = im.getCapsule(this); 114 center = (Vector3f) ic.readSavable("center", null); 115 radius = ic.readFloat("radius", 0);
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/external/jmonkeyengine/engine/src/core/com/jme3/light/ |
H A D | PointLight.java | 148 InputCapsule ic = im.getCapsule(this);
149 position = (Vector3f) ic.readSavable("position", null);
150 radius = ic.readFloat("radius", 0f);
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H A D | DirectionalLight.java | 100 InputCapsule ic = im.getCapsule(this); 101 direction = (Vector3f) ic.readSavable("direction", null);
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/external/jmonkeyengine/engine/src/core/com/jme3/material/ |
H A D | MatParamTexture.java | 63 InputCapsule ic = im.getCapsule(this); 64 unit = ic.readInt("texture_unit", -1); 65 texture = (Texture) ic.readSavable("texture", null);
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H A D | MatParam.java | 310 InputCapsule ic = im.getCapsule(this); 311 type = ic.readEnum("varType", VarType.class, null); 312 name = ic.readString("name", null); 313 ffBinding = ic.readEnum("ff_binding", FixedFuncBinding.class, null); 316 value = ic.readBoolean("value_bool", false); 319 value = ic.readFloat("value_float", 0f); 322 value = ic.readInt("value_int", 0); 325 value = ic.readSavable("value_savable", null);
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H A D | Technique.java | 253 InputCapsule ic = im.getCapsule(this); 254 def = (TechniqueDef) ic.readSavable("def", null); 255 worldBindUniforms = ic.readSavableArrayList("worldBindUniforms", null); 256 defines = (DefineList) ic.readSavable("defines", null); 257 shader = (Shader) ic.readSavable("shader", null);
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/external/jmonkeyengine/engine/src/core-effects/com/jme3/post/filters/ |
H A D | RadialBlurFilter.java | 152 InputCapsule ic = im.getCapsule(this); 153 sampleDist = ic.readFloat("sampleDist", 1.0f); 154 sampleStrength = ic.readFloat("sampleStrength", 2.2f);
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H A D | FogFilter.java | 165 InputCapsule ic = im.getCapsule(this); 166 fogColor = (ColorRGBA) ic.readSavable("fogColor", ColorRGBA.White.clone()); 167 fogDensity = ic.readFloat("fogDensity", 0.7f); 168 fogDistance = ic.readFloat("fogDistance", 1000);
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H A D | ColorOverlayFilter.java | 108 InputCapsule ic = im.getCapsule(this); 109 color = (ColorRGBA) ic.readSavable("color", ColorRGBA.White);
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H A D | BloomFilter.java | 301 InputCapsule ic = im.getCapsule(this); 302 glowMode = ic.readEnum("glowMode", GlowMode.class, GlowMode.Scene); 303 blurScale = ic.readFloat("blurScale", 1.5f); 304 exposurePower = ic.readFloat("exposurePower", 5.0f); 305 exposureCutOff = ic.readFloat("exposureCutOff", 0.0f); 306 bloomIntensity = ic.readFloat("bloomIntensity", 2.0f); 307 downSamplingFactor = ic.readFloat("downSamplingFactor", 1);
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/external/jmonkeyengine/engine/src/core/com/jme3/animation/ |
H A D | BoneTrack.java | 298 InputCapsule ic = im.getCapsule(this); 299 targetBoneIndex = ic.readInt("boneIndex", 0); 301 translations = (CompactVector3Array) ic.readSavable("translations", null); 302 rotations = (CompactQuaternionArray) ic.readSavable("rotations", null); 303 times = ic.readFloatArray("times", null); 304 scales = (CompactVector3Array) ic.readSavable("scales", null); 309 Savable[] sav = ic.readSavableArray("translations", null); 319 Savable[] sav = ic.readSavableArray("rotations", null);
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/external/jmonkeyengine/engine/src/blender/com/jme3/scene/plugins/blender/objects/ |
H A D | Properties.java | 366 InputCapsule ic = im.getCapsule(this); 367 name = ic.readString("name", DEFAULT_NAME); 368 type = ic.readInt("type", 0); 369 subType = ic.readInt("subtype", 0); 370 description = ic.readString("description", null); 373 value = ic.readString("value", null); 376 value = Integer.valueOf(ic.readInt("value", 0)); 379 value = Float.valueOf(ic.readFloat("value", 0.0f)); 384 value = ic.readIntArray("value", null); 387 value = ic [all...] |
/external/jmonkeyengine/engine/src/core/com/jme3/cinematic/events/ |
H A D | AbstractCinematicEvent.java | 267 InputCapsule ic = im.getCapsule(this); 268 playState = ic.readEnum("playState", PlayState.class, PlayState.Stopped); 269 speed = ic.readFloat("speed", 1); 270 initialDuration = ic.readFloat("initalDuration", 10); 271 loopMode = ic.readEnum("loopMode", LoopMode.class, LoopMode.DontLoop);
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H A D | SoundTrack.java | 178 InputCapsule ic = im.getCapsule(this); 179 path = ic.readString("path", ""); 180 stream = ic.readBoolean("stream", false);
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/external/jmonkeyengine/engine/src/core/com/jme3/scene/control/ |
H A D | LodControl.java | 197 InputCapsule ic = im.getCapsule(this); 198 trisPerPixel = ic.readFloat("trisPerPixel", 1f); 199 distTolerance = ic.readFloat("distTolerance", 1f); 200 numLevels = ic.readInt("numLevels", 0); 201 numTris = ic.readIntArray("numTris", null);
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/external/jmonkeyengine/engine/src/core/com/jme3/util/ |
H A D | SortUtil.java | 119 private static void test(Float[] original, Float[] sorted, Comparator<Float> ic) { argument 125 gsort(sorted, ic); 133 qsort(sorted, ic); 141 msort(original, sorted, ic); 149 Arrays.sort(sorted, ic); 156 Comparator<Float> ic = new Comparator<Float>() { 168 test(original, sorted, ic);
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/external/icu4c/layout/ |
H A D | IndicRearrangementProcessor.cpp | 69 le_int32 ia, ib, ic, id, ix, x; local 166 ic = glyphStorage.getCharIndex(lastGlyph - 1, success); 180 glyphStorage.setCharIndex(firstGlyph, ic, success); 187 ic = glyphStorage.getCharIndex(lastGlyph - 1, success); 202 glyphStorage.setCharIndex(firstGlyph + 1, ic, success); 210 ic = glyphStorage.getCharIndex(lastGlyph - 1, success); 225 glyphStorage.setCharIndex(firstGlyph, ic, success); 235 ic = glyphStorage.getCharIndex(lastGlyph - 1, success); 251 glyphStorage.setCharIndex(firstGlyph + 1, ic, success); 317 ic [all...] |
/external/clang/test/CodeGenCXX/ |
H A D | vtable-layout-abi-examples.cpp | 82 int ic; member in struct:Test1::C
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
H A D | GhostControl.java | 172 InputCapsule ic = im.getCapsule(this); 173 enabled = ic.readBoolean("enabled", true); 174 spatial = (Spatial) ic.readSavable("spatial", null); 175 applyLocal = ic.readBoolean("applyLocalPhysics", false);
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