Searched refs:cell (Results 1 - 3 of 3) sorted by relevance

/development/samples/TicTacToeLib/src/com/example/android/tictactoe/library/
H A DGameActivity.java123 int cell = mGameView.getSelection();
124 mButtonNext.setEnabled(cell >= 0);
138 int cell = mGameView.getSelection();
139 if (cell >= 0) {
141 mGameView.setCell(cell, player);
152 // Pick a non-used cell at random. That's about all the AI you need for this game.
H A DGameView.java309 int cell = x + 3 * y;
311 State state = cell == mSelectedCell ? mSelectedValue : mData[cell];
316 mSelectedCell = cell;
/development/ndk/platforms/android-3/include/linux/mtd/
H A Dmtd.h43 u_int cell; member in struct:erase_info

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