Searched refs:glShadeModel (Results 1 - 25 of 25) sorted by relevance

/development/samples/ApiDemos/src/com/example/android/apis/graphics/
H A DCubeRenderer.java102 gl.glShadeModel(GL10.GL_SMOOTH);
H A DTouchRotateActivity.java169 gl.glShadeModel(GL10.GL_SMOOTH);
H A DStaticTriangleRenderer.java90 glShadeModel(GL_SMOOTH);
H A DTriangleRenderer.java62 gl.glShadeModel(GL10.GL_SMOOTH);
H A DMatrixPaletteRenderer.java250 gl.glShadeModel(GL10.GL_SMOOTH);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/kube/
H A DKubeRenderer.java70 gl.glShadeModel(GL10.GL_SMOOTH);
H A DGLWorld.java79 gl.glShadeModel(GL10.GL_FLAT);
/development/samples/BrowserPlugin/src/com/android/sampleplugin/graphics/
H A DCubeRenderer.java103 gl.glShadeModel(GL10.GL_SMOOTH);
/development/ndk/platforms/android-4/samples/san-angeles/jni/
H A Dimportgl.h103 FNDEF(void, glShadeModel, (GLenum mode));
155 #define glShadeModel FNPTR(glShadeModel) macro
H A Dimportgl.c146 IMPORT_FUNC(glShadeModel);
H A Ddemo.c470 glShadeModel(GL_FLAT);
/development/samples/ApiDemos/src/com/example/android/apis/os/
H A DRotationVectorDemo.java206 gl.glShadeModel(GL10.GL_SMOOTH);
/development/tools/emulator/opengl/system/GLESv1_enc/
H A Dgl_ftable.h136 {"glShadeModel", (void*)glShadeModel},
H A Dgl_client_context.h136 glShadeModel_client_proc_t glShadeModel; member in struct:gl_client_context_t
428 virtual glShadeModel_client_proc_t set_glShadeModel(glShadeModel_client_proc_t f) { glShadeModel_client_proc_t retval = glShadeModel; glShadeModel = f; return retval;}
H A Dgl_entry.cpp134 void glShadeModel(GLenum mode);
1063 void glShadeModel(GLenum mode) function
1066 ctx->glShadeModel(ctx, mode);
/development/tools/emulator/opengl/tests/gles_android_wrapper/
H A Dgles_ftable.h146 {"glShadeModel", (void *)glShadeModel},
H A Dgles_dispatch.h149 glShadeModel_t glShadeModel; member in struct:gles_dispatch
421 glShadeModel_t set_glShadeModel(glShadeModel_t f) { glShadeModel_t retval = glShadeModel; glShadeModel = f; return retval;}
H A Dgles.cpp686 void glShadeModel(GLenum mode) function
688 getDispatch()->glShadeModel(mode);
/development/ndk/platforms/android-9/samples/native-activity/jni/
H A Dmain.c122 glShadeModel(GL_SMOOTH);
/development/samples/Compass/src/com/example/android/compass/
H A DCompassActivity.java155 gl.glShadeModel(GL10.GL_SMOOTH);
/development/apps/OBJViewer/com/android/objviewer/
H A DOBJViewer.java156 gl.glShadeModel(gl.GL_SMOOTH);
/development/samples/ApiDemos/src/com/example/android/apis/graphics/spritetext/
H A DLabelMaker.java315 gl.glShadeModel(GL10.GL_FLAT);
H A DSpriteTextRenderer.java69 gl.glShadeModel(GL10.GL_SMOOTH);
H A DMatrixTrackingGL.java577 public void glShadeModel(int mode) { method in class:MatrixTrackingGL
578 mgl.glShadeModel(mode);
/development/ndk/platforms/android-4/include/GLES/
H A Dgl.h721 GL_API void GL_APIENTRY glShadeModel (GLenum mode);

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