Searched refs:set_glGetShaderPrecisionFormat (Results 1 - 3 of 3) sorted by relevance

/development/tools/emulator/opengl/system/GLESv2_enc/
H A Dgl2_client_context.cpp84 ptr = getProc("glGetShaderPrecisionFormat", userData); set_glGetShaderPrecisionFormat((glGetShaderPrecisionFormat_client_proc_t)ptr);
H A Dgl2_client_context.h289 virtual glGetShaderPrecisionFormat_client_proc_t set_glGetShaderPrecisionFormat(glGetShaderPrecisionFormat_client_proc_t f) { glGetShaderPrecisionFormat_client_proc_t retval = glGetShaderPrecisionFormat; glGetShaderPrecisionFormat = f; return retval;} function in struct:gl2_client_context_t
H A Dgl2_enc.cpp2990 set_glGetShaderPrecisionFormat(glGetShaderPrecisionFormat_enc);

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