Searched refs:MaxVertexUniformVectors (Results 1 - 6 of 6) sorted by relevance

/external/webkit/Source/ThirdParty/ANGLE/include/GLSLANG/
H A DShaderLang.h97 int MaxVertexUniformVectors; member in struct:__anon15032
/external/webkit/Source/WebCore/platform/graphics/gtk/
H A DGraphicsContext3DGtk.cpp103 getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.MaxVertexUniformVectors);
/external/webkit/Source/ThirdParty/ANGLE/src/compiler/
H A DShaderLang.cpp94 resources->MaxVertexUniformVectors = 128;
H A DInitialize.cpp475 s << "const int gl_MaxVertexUniformVectors = " << resources.MaxVertexUniformVectors << ";";
/external/webkit/Source/WebCore/platform/graphics/mac/
H A DGraphicsContext3DMac.mm206 getIntegerv(GraphicsContext3D::MAX_VERTEX_UNIFORM_VECTORS, &ANGLEResources.MaxVertexUniformVectors);
/external/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DShader.cpp42 resources.MaxVertexUniformVectors = MAX_VERTEX_UNIFORM_VECTORS;

Completed in 121 milliseconds