Searched refs:ShaderSource (Results 1 - 12 of 12) sorted by relevance

/external/jmonkeyengine/engine/src/core/com/jme3/shader/
H A DShader.java60 private ArrayList<ShaderSource> shaderList;
97 public static class ShaderSource extends NativeObject implements Savable { class in class:Shader
106 public ShaderSource(ShaderType type){ method in class:Shader.ShaderSource
107 super(ShaderSource.class);
113 protected ShaderSource(ShaderSource ss){ method in class:Shader.ShaderSource
114 super(ShaderSource.class, ss.id);
121 public ShaderSource(){ method in class:Shader.ShaderSource
122 super(ShaderSource.class);
205 ((Renderer)rendererObject).deleteShaderSource(ShaderSource
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/external/jmonkeyengine/engine/src/core/com/jme3/renderer/
H A DRenderer.java41 import com.jme3.shader.Shader.ShaderSource;
190 * @param source The ShaderSource to delete.
192 public void deleteShaderSource(ShaderSource source);
/external/jmonkeyengine/engine/src/core/com/jme3/system/
H A DNullRenderer.java45 import com.jme3.shader.Shader.ShaderSource;
107 public void deleteShaderSource(ShaderSource source) {
/external/skia/src/gpu/mesa/
H A DGrGLCreateMesaInterface.cpp106 GR_GL_GET_PROC(ShaderSource);
/external/skia/src/gpu/unix/
H A DGrGLCreateNativeInterface_unix.cpp106 GR_GL_GET_PROC(ShaderSource);
/external/skia/src/gpu/win/
H A DGrGLCreateNativeInterface_win.cpp126 GR_GL_GET_PROC(ShaderSource);
/external/mesa3d/include/pixelflinger2/
H A Dpixelflinger2_interface.h225 void (* ShaderSource)(gl_shader_t * shader, GLsizei count, const char ** string, const int * length); member in struct:GGLInterface
/external/jmonkeyengine/engine/src/lwjgl/com/jme3/renderer/lwjgl/
H A DLwjglGL1Renderer.java20 import com.jme3.shader.Shader.ShaderSource;
1143 public void deleteShaderSource(ShaderSource source) {
H A DLwjglRenderer.java48 import com.jme3.shader.Shader.ShaderSource;
926 public void updateShaderSourceData(ShaderSource source, String language) {
1038 for (ShaderSource source : shader.getSources()) {
1139 public void deleteShaderSource(ShaderSource source) {
1156 for (ShaderSource source : shader.getSources()) {
/external/jmonkeyengine/engine/src/android/com/jme3/renderer/android/
H A DOGLESShaderRenderer.java50 import com.jme3.shader.Shader.ShaderSource;
961 public void updateShaderSourceData(ShaderSource source, String language) {
1098 for (ShaderSource source : shader.getSources()) {
1259 public void deleteShaderSource(ShaderSource source) {
1280 for (ShaderSource source : shader.getSources()) {
/external/mesa3d/src/pixelflinger2/
H A Dshader.cpp975 iface->ShaderSource = GGLShaderSource;
/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp1164 GL_CALL(ShaderSource(shader, stringCnt, strings, stringLengths));

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