Searched refs:VIEW_MATRIX_NAME (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/gpu/gl/
H A DGrGLProgram.cpp68 #define VIEW_MATRIX_NAME "aViewM" macro
70 #define VIEW_MATRIX_NAME "uViewM" macro
715 GrGLShaderVar::kAttribute_TypeModifier, VIEW_MATRIX_NAME);
719 GrGLShaderVar::kUniform_TypeModifier, VIEW_MATRIX_NAME);
727 "\tvec3 pos3 = " VIEW_MATRIX_NAME " * vec3("POS_ATTR_NAME", 1);\n"
1228 VIEW_MATRIX_NAME));
1278 GetUniformLocation(progID, VIEW_MATRIX_NAME));

Completed in 72 milliseconds