Searched refs:lol_is_enabled (Results 1 - 2 of 2) sorted by relevance

/external/v8/src/
H A Ddebug-debugger.js113 var lol_is_enabled = %HasLOLEnabled(); variable
1432 } else if (lol_is_enabled && request.command == 'getobj') {
1462 } else if (lol_is_enabled && request.command == 'lol-capture') {
1464 } else if (lol_is_enabled && request.command == 'lol-delete') {
1466 } else if (lol_is_enabled && request.command == 'lol-diff') {
1468 } else if (lol_is_enabled && request.command == 'lol-getid') {
1470 } else if (lol_is_enabled && request.command == 'lol-info') {
1472 } else if (lol_is_enabled && request.command == 'lol-reset') {
1474 } else if (lol_is_enabled && request.command == 'lol-retainers') {
1476 } else if (lol_is_enabled
[all...]
H A Dd8.js126 //var lol_is_enabled; // Set to true in d8.cc if LIVE_OBJECT_LIST is defined.
512 if (lol_is_enabled) {
595 if (lol_is_enabled) {
1173 } else if (lol_is_enabled &&
1570 if (lol_is_enabled) {

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