Searched refs:m_fboID (Results 1 - 2 of 2) sorted by relevance

/external/webkit/Source/WebCore/platform/graphics/android/rendering/
H A DTransferQueue.cpp59 , m_fboID(0)
91 if (m_fboID) {
92 glDeleteFramebuffers(1, &m_fboID);
93 m_fboID = 0;
132 if (!m_fboID)
133 glGenFramebuffers(1, &m_fboID);
364 blitTileFromQueue(m_fboID, destTexture, m_sharedSurfaceTextureId,
H A DTransferQueue.h183 GLuint m_fboID; // The FBO used for copy the SurfTex to each tile member in class:WebCore::TransferQueue

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