Searched refs:m_main (Results 1 - 3 of 3) sorted by relevance
/external/quake/quake/src/QW/client/ |
H A D | menu.c | 26 enum {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:__anon11957 251 if (m_state != m_main) 286 m_state = m_main; 1022 m_state = m_main; 1050 m_state = m_main; 1160 case m_main: 1252 case m_main:
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/external/quake/quake/src/WinQuake/ |
H A D | menu.cpp | 29 enum m_state_t {m_none, m_main, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state; enumerator in enum:m_state_t 251 if (m_state != m_main) 286 m_state = m_main; 3071 case m_main: 3163 case m_main:
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/external/valgrind/main/ |
H A D | Android.mk | 130 coregrind/m_main.c \
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