Searched refs:point2 (Results 1 - 25 of 35) sorted by relevance

12

/external/webkit/Source/WebCore/svg/
H A DSVGPathParser.cpp123 FloatPoint point2; local
125 if (!m_source->parseCurveToCubicSegment(point1, point2, targetPoint))
131 point2 += m_currentPoint;
134 m_consumer->curveToCubic(point1, point2, targetPoint, AbsoluteCoordinates);
136 m_controlPoint = point2;
139 m_consumer->curveToCubic(point1, point2, targetPoint, m_mode);
145 FloatPoint point2; local
147 if (!m_source->parseCurveToCubicSmoothSegment(point2, targetPoint))
161 point2 += m_currentPoint;
165 m_consumer->curveToCubic(point1, point2, targetPoin
404 decomposeArcToCubic(float angle, float rx, float ry, FloatPoint& point1, FloatPoint& point2, bool largeArcFlag, bool sweepFlag) argument
[all...]
H A DSVGPathByteStreamSource.cpp75 bool SVGPathByteStreamSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
78 point2 = readFloatPoint();
83 bool SVGPathByteStreamSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) argument
85 point2 = readFloatPoint();
H A DSVGPathStringBuilder.cpp70 void SVGPathStringBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
73 m_stringBuilder.append(String::format("C %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
75 m_stringBuilder.append(String::format("c %.6lg %.6lg %.6lg %.6lg %.6lg %.6lg ", point1.x(), point1.y(), point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
78 void SVGPathStringBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
81 m_stringBuilder.append(String::format("S %.6lg %.6lg %.6lg %.6lg ", point2.x(), point2.y(), targetPoint.x(), targetPoint.y()));
83 m_stringBuilder.append(String::format("s %.6lg %.6lg %.6lg %.6lg ", point2.x(), point2
[all...]
H A DSVGPathBuilder.cpp52 void SVGPathBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
56 m_path->addBezierCurveTo(m_current + point1, m_current + point2, m_current + targetPoint);
60 m_path->addBezierCurveTo(point1, point2, m_current);
H A DSVGPathSegListBuilder.cpp92 void SVGPathSegListBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
97 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicAbs(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
99 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicRel(targetPoint.x(), targetPoint.y(), point1.x(), point1.y(), point2.x(), point2.y(), m_pathSegRole));
102 void SVGPathSegListBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
107 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicSmoothAbs(targetPoint.x(), targetPoint.y(), point2.x(), point2.y(), m_pathSegRole));
109 m_pathSegList->append(m_pathElement->createSVGPathSegCurvetoCubicSmoothRel(targetPoint.x(), targetPoint.y(), point2.x(), point2
[all...]
H A DSVGPathByteStreamBuilder.cpp65 void SVGPathByteStreamBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
70 writeFloatPoint(point2);
74 void SVGPathByteStreamBuilder::curveToCubicSmooth(const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode mode) argument
78 writeFloatPoint(point2);
H A DSVGPathTraversalStateBuilder.cpp48 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode) argument
51 m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint);
H A DSVGPathSegListSource.cpp98 bool SVGPathSegListSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
104 point2 = FloatPoint(cubic->x2(), cubic->y2());
109 bool SVGPathSegListSource::parseCurveToCubicSmoothSegment(FloatPoint& point2, FloatPoint& targetPoint) argument
114 point2 = FloatPoint(cubicSmooth->x2(), cubicSmooth->y2());
H A DSVGPathStringSource.cpp160 bool SVGPathStringSource::parseCurveToCubicSegment(FloatPoint& point1, FloatPoint& point2, FloatPoint& targetPoint) argument
176 point2 = FloatPoint(x2, y2);
197 bool SVGPathStringSource::parseCurveToQuadraticSegment(FloatPoint& point2, FloatPoint& targetPoint) argument
208 point2 = FloatPoint(x2, y2);
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/collision/shapes/
H A DSimplexCollisionShape.java27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument
29 vector2 = point2;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument
37 vector2 = point2;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument
44 vector2 = point2;
/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/collision/shapes/
H A DSimplexCollisionShape.java27 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3, Vector3f point4) { argument
29 vector2 = point2;
35 public SimplexCollisionShape(Vector3f point1, Vector3f point2, Vector3f point3) { argument
37 vector2 = point2;
42 public SimplexCollisionShape(Vector3f point1, Vector3f point2) { argument
44 vector2 = point2;
/external/webkit/Source/WebCore/platform/graphics/wx/
H A DPathWx.cpp172 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument
176 m_path->AddArcToPoint(point1.x(), point1.y(), point2.x(), point2.y(), radius);
H A DGraphicsContextWx.cpp206 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
212 FloatPoint p2 = point2;
215 m_data->context->DrawLine(point1.x(), point1.y(), point2.x(), point2.y());
/external/clang/test/CodeGen/
H A Dstruct.c18 } point2; variable in typeref:struct:__anon4262
21 point2.p1.a = 42;
/external/opencv/cvaux/src/
H A Dcvmorphcontours.cpp554 CvPoint* point2; // array of second contour point local
571 point2 = (CvPoint* )malloc( Nj*sizeof(CvPoint) );
575 cvCvtSeqToArray( contour2, point2, CV_WHOLE_SEQ );
579 point2[Nj-1] = point2[0];
596 point_output.x = cvRound(point1[i].x + param*( point2[corr_point].x - point1[i].x ));
597 point_output.y = cvRound(point1[i].y + param*( point2[corr_point].y - point1[i].y ));
634 CvPoint* point2; // array of second contour point local
659 point2 = (CvPoint* )malloc( Nj*sizeof(CvPoint) );
665 cvCvtSeqToArray( contour2, point2, CV_WHOLE_SE
[all...]
H A Dcvepilines.cpp77 CvPoint3D64d point2,
87 icvGetPieceLength3D(pointCorner,point2,&len2);
211 CvPoint2D64d point2; local
225 point2.x = (1.0 - alpha) * quad1[1][0] + alpha * quad1[2][0];
226 point2.y = (1.0 - alpha) * quad1[1][1] + alpha * quad1[2][1];
236 point2,
340 CvPoint2D64d point2,
369 icvGetDirectionForPoint( point2,
667 int icvGetAngleLine( CvPoint2D64d startPoint, CvSize imageSize,CvPoint2D64d *point1,CvPoint2D64d *point2) argument
695 *point2
75 icvGetSymPoint3D( CvPoint3D64d pointCorner, CvPoint3D64d point1, CvPoint3D64d point2, CvPoint3D64d *pointSym2) argument
339 icvComCoeffForLine( CvPoint2D64d point1, CvPoint2D64d point2, CvPoint2D64d point3, CvPoint2D64d point4, CvMatr64d camMatr1, CvMatr64d rotMatr1, CvMatr64d transVect1, CvMatr64d camMatr2, CvMatr64d rotMatr2, CvMatr64d transVect2, CvStereoLineCoeff* coeffs, int* needSwapCamera) argument
1151 icvGetPieceLength(CvPoint2D64d point1,CvPoint2D64d point2,double* dist) argument
1161 icvGetPieceLength3D(CvPoint3D64d point1,CvPoint3D64d point2,double* dist) argument
2001 icvGetMiddleAnglePoint( CvPoint2D64d basePoint, CvPoint2D64d point1,CvPoint2D64d point2, CvPoint2D64d* midPoint) argument
2037 icvGetVect(CvPoint2D64d basePoint,CvPoint2D64d point1,CvPoint2D64d point2) argument
2051 CvPoint2D64d point1,point2; local
2274 GetAngleLinee( CvPoint2D32f epipole, CvSize imageSize,CvPoint2D32f point1,CvPoint2D32f point2) argument
[all...]
/external/webkit/Source/WebKit/mac/WebView/
H A DWebWindowAnimation.m47 static CGFloat squaredDistance(NSPoint point1, NSPoint point2)
49 CGFloat deltaX = point1.x - point2.x;
50 CGFloat deltaY = point1.y - point2.y;
/external/webkit/Source/WebCore/platform/graphics/wince/
H A DPlatformPathWinCE.cpp338 const PathPoint& point2 = *i; local
340 if (point2.x() == point.x()) {
343 } else if (point2.x() < point.x() != point1->x() < point.x()) {
344 float y = (point2.y() - point1->y()) / (point2.x() - point1->x()) * (point.x() - point1->x()) + point1->y();
356 if (point2.x() == point.x()) {
358 if (point2.y() <= point.y())
386 if (wasNegative ? point2.x() > point.x() : point2.x() < point.x())
389 } else if (point2
[all...]
/external/opencv/cvaux/include/
H A Dcvaux.h560 CvPoint3D64f point2,
563 CVAPI(void) icvGetPieceLength3D(CvPoint3D64f point1,CvPoint3D64f point2,double* dist);
586 CVAPI(float) icvDefinePointPosition(CvPoint2D32f point1,CvPoint2D32f point2,CvPoint2D32f point);
602 CvPoint2D64f point2,
638 CVAPI(int) icvGetAngleLine( CvPoint2D64f startPoint, CvSize imageSize,CvPoint2D64f *point1,CvPoint2D64f *point2);
655 CvPoint2D32f *point2);
661 CvPoint2D32f point2);
675 CVAPI(void) icvGetPieceLength(CvPoint2D64f point1,CvPoint2D64f point2,double* dist);
713 CvPoint2D64f point1,CvPoint2D64f point2,
718 CVAPI(double) icvGetVect(CvPoint2D64f basePoint,CvPoint2D64f point1,CvPoint2D64f point2);
[all...]
/external/webkit/Source/WebCore/platform/graphics/android/context/
H A DPlatformGraphicsContextSkia.cpp358 const IntPoint& point2)
366 const int idx = SkAbs32(point2.x() - point1.x());
367 const int idy = SkAbs32(point2.y() - point1.y());
373 SkScalar x = SkIntToScalar(SkMin32(point1.x(), point2.x()));
374 SkScalar y = SkIntToScalar(SkMin32(point1.y(), point2.y()));
426 SkPoint pts[2] = { point1, point2 };
357 drawLine(const IntPoint& point1, const IntPoint& point2) argument
H A DPlatformGraphicsContextSkia.h88 virtual void drawLine(const IntPoint& point1, const IntPoint& point2);
H A DGraphicsContextAndroid.cpp168 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
174 platformContext()->drawLine(point1, point2);
/external/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnLocalTriangulator.cpp77 FloatPoint3D point2(m_vertices[2]->xyCoordinates());
78 FloatPoint3D crossProduct = (point1 - point0).cross(point2 - point0);
/external/webkit/Source/WebCore/platform/graphics/openvg/
H A DPathOpenVG.cpp229 void Path::addArcTo(const FloatPoint& point1, const FloatPoint& point2, float radius) argument
234 if (!radius || point0 == point1 || point1 == point2) {
240 FloatSize v21 = point2 - point1;
/external/webkit/Source/WebCore/platform/graphics/haiku/
H A DGraphicsContextHaiku.cpp102 void GraphicsContext::drawLine(const IntPoint& point1, const IntPoint& point2) argument
110 m_data->m_view->StrokeLine(point1, point2, getHaikuStrokeStyle());

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