Searched refs:r_visframecount (Results 1 - 15 of 15) sorted by relevance

/external/quake/quake/src/QW/client/
H A Dglquake2.h135 extern int r_visframecount; // ??? what difs?
H A Dr_efrag.c168 if (node->visframe != r_visframecount)
H A Dr_bsp.c302 if (pn->visframe == r_visframecount)
460 if (node->visframe != r_visframecount)
H A Dglquake.h181 extern int r_visframecount; // ??? what difs?
H A Dr_local.h116 extern int r_visframecount;
H A Dr_main.c91 int r_visframecount; variable
520 r_visframecount++;
532 if (node->visframe == r_visframecount)
534 node->visframe = r_visframecount;
H A Dgl_rsurf.c1229 if (node->visframe != r_visframecount)
1394 r_visframecount++;
1412 if (node->visframe == r_visframecount)
1414 node->visframe = r_visframecount;
H A Dgl_rmain.c31 int r_visframecount; // bumped when going to a new PVS variable
/external/quake/quake/src/WinQuake/
H A Dr_efrag.cpp168 if (node->visframe != r_visframecount)
H A Dr_bsp.cpp302 if (pn->visframe == r_visframecount)
460 if (node->visframe != r_visframecount)
H A Dr_local.h115 extern int r_visframecount;
H A Dr_main.cpp89 int r_visframecount; variable
500 r_visframecount++;
512 if (node->visframe == r_visframecount)
514 node->visframe = r_visframecount;
H A Dgl_rsurf.cpp1300 if (node->visframe != r_visframecount)
1462 r_visframecount++;
1480 if (node->visframe == r_visframecount)
1482 node->visframe = r_visframecount;
H A Dglquake.h171 extern int r_visframecount; // ??? what difs?
H A Dgl_rmain.cpp31 int r_visframecount; // bumped when going to a new PVS variable

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