Searched refs:setPhysicsRotation (Results 1 - 13 of 13) sorted by relevance
/external/jmonkeyengine/engine/src/bullet/com/jme3/bullet/objects/ |
H A D | PhysicsGhostObject.java | 120 public void setPhysicsRotation(Matrix3f rotation) { method in class:PhysicsGhostObject 121 setPhysicsRotation(objectId, rotation); 124 private native void setPhysicsRotation(long objectId, Matrix3f rotation); method in class:PhysicsGhostObject 130 public void setPhysicsRotation(Quaternion rotation) { method in class:PhysicsGhostObject 131 setPhysicsRotation(objectId, rotation); 134 private native void setPhysicsRotation(long objectId, Quaternion rotation); method in class:PhysicsGhostObject 297 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())));
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H A D | PhysicsRigidBody.java | 154 public void setPhysicsRotation(Matrix3f rotation) { method in class:PhysicsRigidBody 155 setPhysicsRotation(objectId, rotation); 158 private native void setPhysicsRotation(long objectId, Matrix3f rotation); method in class:PhysicsRigidBody 164 public void setPhysicsRotation(Quaternion rotation) { method in class:PhysicsRigidBody 165 setPhysicsRotation(objectId, rotation); 168 private native void setPhysicsRotation(long objectId, Quaternion rotation); method in class:PhysicsRigidBody 748 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()));
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/external/jmonkeyengine/engine/src/bullet-common/com/jme3/bullet/control/ |
H A D | GhostControl.java | 76 control.setPhysicsRotation(getPhysicsRotationMatrix()); 95 setPhysicsRotation(getSpatialRotation()); 104 setPhysicsRotation(getSpatialRotation()); 124 setPhysicsRotation(getSpatialRotation());
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H A D | RigidBodyControl.java | 80 control.setPhysicsRotation(getPhysicsRotationMatrix(null)); 111 setPhysicsRotation(getSpatialRotation()); 142 setPhysicsRotation(getSpatialRotation()); 205 super.setPhysicsRotation(getSpatialRotation());
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H A D | VehicleControl.java | 100 control.setPhysicsRotation(getPhysicsRotationMatrix()); 149 setPhysicsRotation(getSpatialRotation()); 158 setPhysicsRotation(getSpatialRotation());
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H A D | KinematicRagdollControl.java | 283 link.rigidBody.setPhysicsRotation(tmpRot1);
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/external/jmonkeyengine/engine/src/jbullet/com/jme3/bullet/objects/ |
H A D | PhysicsGhostObject.java | 117 public void setPhysicsRotation(Matrix3f rotation) { method in class:PhysicsGhostObject 127 public void setPhysicsRotation(Quaternion rotation) { method in class:PhysicsGhostObject 280 setPhysicsRotation(((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f())));
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H A D | PhysicsRigidBody.java | 163 public void setPhysicsRotation(Matrix3f rotation) { method in class:PhysicsRigidBody 174 public void setPhysicsRotation(Quaternion rotation) { method in class:PhysicsRigidBody 699 setPhysicsRotation((Matrix3f) capsule.readSavable("physicsRotation", new Matrix3f()));
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/ |
H A D | TestAttachDriver.java | 285 vehicle.setPhysicsRotation(new Matrix3f()); 290 bridge.setPhysicsRotation(Quaternion.DIRECTION_Z.toRotationMatrix());
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H A D | PhysicsHoverControl.java | 108 setPhysicsRotation(spatial.getWorldRotation().toRotationMatrix());
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H A D | TestPhysicsCar.java | 216 vehicle.setPhysicsRotation(new Matrix3f());
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H A D | TestFancyCar.java | 252 player.setPhysicsRotation(new Matrix3f());
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H A D | TestHoveringTank.java | 209 hoverControl.setPhysicsRotation(new Matrix3f());
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