Searched refs:sphere (Results 1 - 25 of 25) sorted by relevance

/external/jmonkeyengine/engine/src/test/jme3test/model/shape/
H A DTestSphere.java55 Geometry sphere = new Geometry("sphere", sphMesh);
56 sphere.setMaterial(solidColor);
57 sphere.setLocalTranslation(x * 2, 0, y * 2);
58 rootNode.attachChild(sphere);
/external/jmonkeyengine/engine/src/test/jme3test/material/
H A DTestSimpleBumps.java63 Geometry sphere = new Geometry("Rock Ball", quadMesh);
65 sphere.setMaterial(mat);
66 TangentBinormalGenerator.generate(sphere);
67 rootNode.attachChild(sphere);
H A DTestUnshadedModel.java27 Geometry sphere = new Geometry("Rock Ball", sphMesh);
32 sphere.setMaterial(mat);
33 rootNode.attachChild(sphere);
H A DTestNormalMapping.java64 Geometry sphere = new Geometry("Rock Ball", sphMesh);
66 sphere.setMaterial(mat);
67 rootNode.attachChild(sphere);
/external/jmonkeyengine/engine/src/test/jme3test/stress/
H A DTestLeakingGL.java83 Geometry sphere = new Geometry("sphere", sphMesh);
85 sphere.setMaterial(solidColor);
86 sphere.setLocalTranslation(x * 1.5f, 0, y * 1.5f);
87 rootNode.attachChild(sphere);
/external/jmonkeyengine/engine/src/android/jme3test/android/
H A DTestUnshadedModel.java27 Geometry sphere = new Geometry("Rock Ball", sphMesh);
32 sphere.setMaterial(mat);
33 rootNode.attachChild(sphere);
H A DTestNormalMapping.java66 Geometry sphere = new Geometry("Rock Ball", sphMesh);
68 sphere.setMaterial(mat);
69 rootNode.attachChild(sphere);
/external/jmonkeyengine/engine/src/test/jme3test/texture/
H A DTestTexture3D.java39 //creating a sphere
40 Sphere sphere = new Sphere(32, 32, 1);
42 sphere.updateBound();
43 BoundingBox bb = (BoundingBox) sphere.getBound();
46 //we need to change the UV coordinates (the sphere is assumet to be inside the 3D image box)
47 sphere.clearBuffer(Type.TexCoord);
48 VertexBuffer vb = sphere.getBuffer(Type.Position);
61 sphere.setBuffer(uvCoordsBuffer);
63 Geometry g = new Geometry("sphere", sphere);
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/external/jmonkeyengine/engine/src/test/jme3test/post/
H A DTestFBOPassthrough.java80 Geometry sphere = new Geometry("sphere", sphMesh);
81 sphere.setMaterial(solidColor);
82 fbNode.attachChild(sphere);
H A DTestMultiRenderTarget.java54 private Geometry sphere; field in class:TestMultiRenderTarget
/external/jmonkeyengine/engine/src/core/com/jme3/bounding/
H A DBoundingSphere.java49 * <code>BoundingSphere</code> defines a sphere that defines a container for a
50 * group of vertices of a particular piece of geometry. This sphere defines a
78 * the radius of the sphere.
80 * the center of the sphere.
92 * <code>getRadius</code> returns the radius of the bounding sphere.
94 * @return the radius of the bounding sphere.
101 * <code>setRadius</code> sets the radius of this bounding sphere.
104 * the new radius of the bounding sphere.
174 * Calculates a minimum bounding sphere for the set of points. The algorithm
196 * bounding sphere
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/external/jmonkeyengine/engine/src/test/jme3test/bullet/
H A DPhysicsTestHelper.java71 //immovable sphere with mesh collision shape
72 Sphere sphere = new Sphere(8, 8, 1);
73 Geometry sphereGeometry = new Geometry("Sphere", sphere);
76 sphereGeometry.addControl(new RigidBodyControl(new MeshCollisionShape(sphere), 0));
103 Sphere sphere = new Sphere(16, 16, .5f);
104 Geometry ballGeometry = new Geometry("Soccer ball", sphere);
107 //RigidBodyControl automatically uses Sphere collision shapes when attached to single geometry with sphere mesh
142 * creates a sphere geometry with a RigidBodyControl
149 Sphere sphere = new Sphere(8, 8, 0.25f);
150 Geometry boxGeometry = new Geometry("Sphere", sphere);
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/external/jmonkeyengine/engine/src/test/jme3test/scene/
H A DTestSceneLoading.java51 private Geometry sphere = new Geometry("Sky", sphereMesh); field in class:TestSceneLoading
62 sphere.setLocalTranslation(cam.getLocation());
/external/jmonkeyengine/engine/src/test/jme3test/helloworld/
H A DHelloPhysics.java76 private static final Sphere sphere; field in class:HelloPhysics
87 sphere = new Sphere(32, 32, 0.4f, true, false);
88 sphere.setTextureMode(TextureMode.Projected);
202 Geometry ball_geo = new Geometry("cannon ball", sphere);
H A DHelloPicking.java70 initMark(); // a red sphere to mark the hit
148 Sphere sphere = new Sphere(30, 30, 0.2f);
149 mark = new Geometry("BOOM!", sphere);
/external/jmonkeyengine/engine/src/test/jme3test/terrain/
H A DTerrainTestCollision.java72 * Left click to place a sphere on the ground where the crosshairs intersect the terrain.
158 Geometry sphere = new Geometry("cannonball", new Sphere(10, 10, r));
159 sphere.setMaterial(matWire);
163 sphere.setLocalTranslation(new Vector3f(x, 100 + y, z));
164 sphere.addControl(new RigidBodyControl(new SphereCollisionShape(r), 2));
165 rootNode.attachChild(sphere);
166 bulletAppState.getPhysicsSpace().add(sphere);
H A DTerrainTestModifyHeight.java420 Sphere sphere = new Sphere(8, 8, 0.5f);
422 marker.setMesh(sphere);
/external/eigen/demos/opengl/
H A Dgpuhelper.cpp122 static IcoSphere sphere; local
123 sphere.draw(level);
/external/jmonkeyengine/engine/src/core/com/jme3/collision/bih/
H A DBIHTree.java435 BoundingSphere sphere = (BoundingSphere) bv;
436 bbox = new BoundingBox(bv.getCenter().clone(), sphere.getRadius(),
437 sphere.getRadius(),
438 sphere.getRadius());
/external/replicaisland/src/com/replica/replicaisland/
H A DAnimationPlayerActivity.java127 View sphere = findViewById(R.id.animation_sphere);
140 sphere.startAnimation(sphereAnim);
/external/jmonkeyengine/engine/src/terrain/com/jme3/terrain/geomipmap/
H A DTerrainPatch.java812 BoundingSphere sphere = (BoundingSphere) boundingVolume;
813 BoundingBox bbox = new BoundingBox(boundingVolume.getCenter().clone(), sphere.getRadius(),
814 sphere.getRadius(),
815 sphere.getRadius());
/external/v8/benchmarks/
H A Draytrace.js65 // flog/shape/sphere.js
825 var sphere = new Flog.RayTracer.Shape.Sphere(
863 scene.shapes.push(sphere);
/external/webkit/PerformanceTests/SunSpider/tests/v8-v4/
H A Dv8-raytrace.js60 // flog/shape/sphere.js
851 var sphere = new Flog.RayTracer.Shape.Sphere(
889 scene.shapes.push(sphere);
/external/webkit/PerformanceTests/SunSpider/tests/v8-v5/
H A Dv8-raytrace.js60 // flog/shape/sphere.js
851 var sphere = new Flog.RayTracer.Shape.Sphere(
889 scene.shapes.push(sphere);
/external/webkit/PerformanceTests/SunSpider/tests/v8-v6/
H A Dv8-raytrace.js60 // flog/shape/sphere.js
820 var sphere = new Flog.RayTracer.Shape.Sphere(
858 scene.shapes.push(sphere);

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