Searched refs:textureData (Results 1 - 4 of 4) sorted by relevance
/external/mesa3d/src/pixelflinger2/ |
H A D | llvm_texture.cpp | 31 static Value * pointSample(IRBuilder<> & builder, Value * textureData, Value * index, const GGLPixelFormat format) argument 36 textureData = builder.CreateGEP(textureData, index); 37 texel = builder.CreateLoad(textureData, "texel"); 40 textureData = builder.CreateGEP(textureData, index); 41 texel = builder.CreateLoad(textureData, "texel"); 45 textureData = builder.CreateBitCast(textureData, PointerType::get(builder.getInt16Ty(), 0)); 46 textureData 143 linearSample(IRBuilder< & builder, Value * textureData, Value * indexOffset, Value * x0, Value * y0, Value * xLerp, Value * yLerp, Value * w, Value * h, Value * width, Value * height, const GGLPixelFormat format ) argument 312 Value * textureData = module->getGlobalVariable(_PF2_TEXTURE_DATA_NAME_); local 507 Value * textureData = module->getGlobalVariable(_PF2_TEXTURE_DATA_NAME_); local [all...] |
H A D | texture.cpp | 141 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler]; 250 const unsigned * data = (const unsigned *)textureGGLContext->textureState.textureData[sampler]; 409 //ctx->state.textureState.textureData[sampler] = texture->levels[0]; 410 ctx->state.textureState.textureData[sampler] = texture->levels; 417 ctx->state.textureState.textureData[sampler] = NULL;
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H A D | shader.cpp | 379 symbol = (void *)gglCtx->textureState.textureData;
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/external/mesa3d/include/pixelflinger2/ |
H A D | pixelflinger2_interface.h | 148 void * textureData[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS]; member in struct:GGLTextureState
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