Searched refs:textureDimensions (Results 1 - 4 of 4) sorted by relevance

/external/mesa3d/src/pixelflinger2/
H A Dtexture.cpp142 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
143 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
251 const unsigned width = textureGGLContext->textureState.textureDimensions[sampler * 2];
252 const unsigned height = textureGGLContext->textureState.textureDimensions[sampler * 2 + 1];
411 ctx->state.textureState.textureDimensions[sampler * 2] = texture->width;
412 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = texture->height;
418 ctx->state.textureState.textureDimensions[sampler * 2] = 0;
419 ctx->state.textureState.textureDimensions[sampler * 2 + 1] = 0;
H A Dllvm_texture.cpp284 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); local
285 if (!textureDimensions)
286 textureDimensions = new GlobalVariable(*module, intType, true,
289 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions,
292 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions,
381 Value * textureDimensions = module->getGlobalVariable(_PF2_TEXTURE_DIMENSIONS_NAME_); local
382 if (!textureDimensions)
383 textureDimensions = new GlobalVariable(*module, intType, true,
386 Value * textureWidth = builder.CreateConstInBoundsGEP1_32(textureDimensions,
389 Value * textureHeight = builder.CreateConstInBoundsGEP1_32(textureDimensions,
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H A Dshader.cpp381 symbol = (void *)gglCtx->textureState.textureDimensions;
/external/mesa3d/include/pixelflinger2/
H A Dpixelflinger2_interface.h150 unsigned textureDimensions[GGL_MAXCOMBINEDTEXTUREIMAGEUNITS * 2]; member in struct:GGLTextureState

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