Searched refs:workingSum (Results 1 - 1 of 1) sorted by relevance

/external/skia/src/animator/
H A DSkAnimateActive.cpp310 SkScalar workingSum = 0; local
315 workingSum += SkScalarMul(delta, delta);
317 if (workingSum < originalSum) {
319 SkScalar workingDistance = SkScalarSqrt(workingSum);

Completed in 39 milliseconds