/packages/apps/Camera/tests/src/com/android/camera/unittest/ |
H A D | CameraUnitTest.java | 73 Matrix matrix = new Matrix(); 77 Util.prepareMatrix(matrix, false, 0, 800, 480); 80 matrix.mapPoints(points); 83 Util.prepareMatrix(matrix, false, 90, 800, 480); 86 matrix.mapPoints(points); 89 Util.prepareMatrix(matrix, false, 180, 800, 480); 92 matrix.mapPoints(points); 95 Util.prepareMatrix(matrix, true, 180, 800, 480); 98 matrix.mapPoints(points);
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/packages/apps/LegacyCamera/tests/src/com/android/camera/unittest/ |
H A D | CameraTest.java | 77 Matrix matrix = new Matrix(); 81 Util.prepareMatrix(matrix, false, 0, 800, 480); 84 matrix.mapPoints(points); 87 Util.prepareMatrix(matrix, false, 90, 800, 480); 90 matrix.mapPoints(points); 93 Util.prepareMatrix(matrix, false, 180, 800, 480); 96 matrix.mapPoints(points); 99 Util.prepareMatrix(matrix, true, 180, 800, 480); 102 matrix.mapPoints(points);
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/packages/apps/Gallery/src/com/android/camera/ |
H A D | RotateBitmap.java | 54 // By default this is an identity matrix. 55 Matrix matrix = new Matrix(); 62 matrix.preTranslate(-cx, -cy); 63 matrix.postRotate(mRotation); 64 matrix.postTranslate(getWidth() / 2, getHeight() / 2); 66 return matrix;
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H A D | ImageViewTouchBase.java | 39 // This matrix is recomputed when we go from the thumbnail image to 46 // This matrix remains the same when we go from the thumbnail image 50 // This is the final matrix which is computed as the concatentation 51 // of the base matrix and the supplementary matrix. 54 // Temporary buffer used for getting the values out of a matrix. 146 // This function changes bitmap, reset base matrix according to the size 147 // of the bitmap, and optionally reset the supplementary matrix. 244 protected float getValue(Matrix matrix, int whichValue) { argument 245 matrix 250 getScale(Matrix matrix) argument 259 getProperBaseMatrix(RotateBitmap bitmap, Matrix matrix) argument [all...] |
H A D | CropImage.java | 508 Matrix matrix = new Matrix(); 509 matrix.setScale(mScale, mScale); 511 .getWidth(), mBitmap.getHeight(), matrix, true);
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/packages/apps/Contacts/src/com/android/contacts/list/ |
H A D | ProfileAndContactsLoader.java | 77 MatrixCursor matrix = new MatrixCursor(mProjection); 83 matrix.addRow(row); 85 return matrix;
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/packages/apps/Gallery2/jni/filters/ |
H A D | hue.c | 19 void JNIFUNCF(ImageFilterHue, nativeApplyFilter, jobject bitmap, jint width, jint height, jfloatArray matrix) argument 26 jfloat* mat = (*env)->GetFloatArrayElements(env, matrix,0); 43 (*env)->ReleaseFloatArrayElements(env, matrix, mat, 0);
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/filters/ |
H A D | ImageFilterHue.java | 38 native protected void nativeApplyFilter(Bitmap bitmap, int w, int h, float []matrix); argument
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H A D | ImageFilterRedEye.java | 37 native protected void nativeApplyFilter(Bitmap bitmap, int w, int h, short []matrix); argument
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H A D | ColorSpaceMatrix.java | 34 * @param matrix 36 public ColorSpaceMatrix(ColorSpaceMatrix matrix) { argument 37 System.arraycopy(matrix.mMatrix, 0, mMatrix, 0, matrix.mMatrix.length); 41 * get the matrix 43 * @return the internal matrix 50 * set matrix to identity 161 * set it to a saturation matrix
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/packages/apps/Gallery2/src/com/android/gallery3d/filtershow/cache/ |
H A D | ImageLoader.java | 185 Matrix matrix = new Matrix(); 198 matrix.setRotate(90,w/2f,h/2f); 201 matrix.setRotate(180,w/2f,h/2f); 204 matrix.setRotate(270,w/2f,h/2f); 207 matrix.preScale(-1, 1); 210 matrix.preScale(1, -1); 213 matrix.setRotate(90,w/2f,h/2f); 214 matrix.preScale(1, -1); 217 matrix.setRotate(270,w/2f,h/2f); 218 matrix [all...] |
/packages/apps/VideoEditor/src/com/android/videoeditor/widgets/ |
H A D | ImageViewTouchBase.java | 44 // This matrix is recomputed when we go from the thumbnail image to 51 // This matrix remains the same when we go from the thumbnail image 55 // This is the final matrix which is computed as the concatenation 56 // of the base matrix and the supplementary matrix. 59 // Temporary buffer used for getting the values out of a matrix. 179 * @param resetSupp true to reset the transform matrix 258 * Setup the base matrix so that the image is centered and scaled properly. 261 * @param matrix The matrix 263 getProperBaseMatrix(Bitmap bitmap, Matrix matrix) argument 526 getValue(Matrix matrix, int whichValue) argument [all...] |
/packages/apps/Gallery2/src/com/android/gallery3d/util/ |
H A D | GalleryUtils.java | 301 float matrix[], float x, float y, float z) { 302 // The matrix is 307 Arrays.fill(matrix, 0, 16, 0); 308 matrix[0] = matrix[5] = matrix[15] = -z; 309 matrix[8] = x; 310 matrix[9] = y; 311 matrix[10] = matrix[1 300 setViewPointMatrix( float matrix[], float x, float y, float z) argument [all...] |
/packages/apps/Camera/src/com/android/camera/ |
H A D | CameraScreenNail.java | 278 protected void updateTransformMatrix(float[] matrix) { argument 279 super.updateTransformMatrix(matrix); 280 Matrix.translateM(matrix, 0, .5f, .5f, 0); 281 Matrix.scaleM(matrix, 0, mScaleX, mScaleY, 1f); 282 Matrix.translateM(matrix, 0, -.5f, -.5f, 0);
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H A D | FocusOverlayManager.java | 178 Matrix matrix = new Matrix(); 179 Util.prepareMatrix(matrix, mMirror, mDisplayOrientation, 181 // In face detection, the matrix converts the driver coordinates to UI 182 // coordinates. In tap focus, the inverted matrix converts the UI 184 matrix.invert(mMatrix);
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H A D | Util.java | 641 public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation, argument 644 matrix.setScale(mirror ? -1 : 1, 1); 646 matrix.postRotate(displayOrientation); 649 matrix.postScale(viewWidth / 2000f, viewHeight / 2000f); 650 matrix.postTranslate(viewWidth / 2f, viewHeight / 2f);
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/packages/apps/Gallery2/src/com/android/gallery3d/ui/ |
H A D | GLCanvasImpl.java | 114 float matrix[] = mMatrixValues; 115 Matrix.setIdentityM(matrix, 0); 118 Matrix.translateM(matrix, 0, 0, height, 0); 119 Matrix.scaleM(matrix, 0, 1, -1, 1); 257 public void multiplyMatrix(float matrix[], int offset) { argument 259 Matrix.multiplyMM(temp, 0, mMatrixValues, 0, matrix, offset); 287 // Reset the texture matrix. We will set our own texture coordinates 314 // Transforms two points by the given matrix m. The result 575 private static boolean isMatrixRotatedOrFlipped(float matrix[]) { argument 577 return Math.abs(matrix[MSKEW_ [all...] |
H A D | SurfaceTextureScreenNail.java | 130 protected void updateTransformMatrix(float[] matrix) {} argument
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/packages/screensavers/PhotoTable/src/com/android/dreams/phototable/ |
H A D | PhotoSource.java | 194 Matrix matrix = new Matrix(); 195 matrix.setRotate(data.orientation, 200 matrix, true);
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/packages/apps/LegacyCamera/src/com/android/camera/ |
H A D | Util.java | 576 public static void prepareMatrix(Matrix matrix, boolean mirror, int displayOrientation, argument 579 matrix.setScale(mirror ? -1 : 1, 1); 581 matrix.postRotate(displayOrientation); 584 matrix.postScale(viewWidth / 2000f, viewHeight / 2000f); 585 matrix.postTranslate(viewWidth / 2f, viewHeight / 2f);
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H A D | FocusManager.java | 126 Matrix matrix = new Matrix(); 127 Util.prepareMatrix(matrix, mirror, displayOrientation, 129 // In face detection, the matrix converts the driver coordinates to UI 130 // coordinates. In tap focus, the inverted matrix converts the UI 132 matrix.invert(mMatrix);
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/packages/apps/Calendar/src/com/android/calendar/event/ |
H A D | AttendeesView.java | 122 ColorMatrix matrix = new ColorMatrix(); 123 matrix.setSaturation(0); 124 mGrayscaleFilter = new ColorMatrixColorFilter(matrix);
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/packages/apps/Browser/src/com/android/browser/ |
H A D | TabBar.java | 398 // TODO: We should change the matrix/shader only when needed 399 final Matrix matrix = mSelected ? mActiveMatrix : mInactiveMatrix; 400 matrix.setTranslate(-left, 0.0f); 401 (mSelected ? mActiveShader : mInactiveShader).setLocalMatrix(matrix);
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/packages/apps/Music/src/com/android/music/ |
H A D | MusicUtils.java | 1298 Matrix matrix = new Matrix(); 1299 matrix.setTranslate(-bwidth/2, -bheight/2); // move bitmap center to origin 1300 matrix.postRotate(10); 1301 matrix.postScale(scale, scale); 1302 matrix.postTranslate(vwidth/2, vheight/2); // Move bitmap center to view center 1303 c.drawBitmap(bm, matrix, paint);
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