Searched refs:triangulate (Results 1 - 6 of 6) sorted by relevance
/packages/apps/Camera/jni/feature_mos/src/mosaic/ |
H A D | Delaunay.h | 108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
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H A D | Delaunay.cpp | 40 int CDelaunay::triangulate(SEdgeVector **edges, int n_sites, int width, int height) function in class:CDelaunay
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H A D | Blend.cpp | 265 int n = m_Triangulator.triangulate(&edge, numCenters, width, height); 859 // project point and then triangulate to neighbors 943 // project point and then triangulate to neighbors
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/packages/apps/LegacyCamera/jni/feature_mos/src/mosaic/ |
H A D | Delaunay.h | 108 int triangulate(SEdgeVector **edge, int nsite, int width, int height);
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H A D | Delaunay.cpp | 40 int CDelaunay::triangulate(SEdgeVector **edges, int n_sites, int width, int height) function in class:CDelaunay
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H A D | Blend.cpp | 265 int n = m_Triangulator.triangulate(&edge, numCenters, width, height); 839 // project point and then triangulate to neighbors 923 // project point and then triangulate to neighbors
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