Searched refs:USAGE_HW_TEXTURE (Results 1 - 9 of 9) sorted by relevance

/frameworks/native/include/ui/
H A DGraphicBufferAllocator.h56 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator in enum:android::GraphicBufferAllocator::__anon1385
H A DGraphicBuffer.h62 USAGE_HW_TEXTURE = GRALLOC_USAGE_HW_TEXTURE, enumerator in enum:android::GraphicBuffer::__anon1383
/frameworks/native/include/gui/
H A DSurfaceTexture.h285 static const uint32_t DEFAULT_USAGE_FLAGS = GraphicBuffer::USAGE_HW_TEXTURE;
/frameworks/native/opengl/tests/gl_yuvtex/
H A Dgl_yuvtex.cpp80 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/native/opengl/tests/hwc/
H A DhwcColorEquiv.cpp125 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcRects.cpp166 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcStress.cpp193 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
H A DhwcCommit.cpp231 static const int texUsage = GraphicBuffer::USAGE_HW_TEXTURE |
/frameworks/native/opengl/tests/gl2_yuvtex/
H A Dgl2_yuvtex.cpp185 const int yuvTexUsage = GraphicBuffer::USAGE_HW_TEXTURE |

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