Searched refs:baseColor (Results 1 - 1 of 1) sorted by relevance
/frameworks/native/opengl/tests/angeles/ | ||
H A D | demo.c | 209 float baseColor[3]; local 218 baseColor[a] = ((randomUInt() % 155) + 100) / 255.f; 301 color[a] = (int)(ca * baseColor[a] * 255); |
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