Searched refs:bindAllocation (Results 1 - 15 of 15) sorted by relevance

/frameworks/support/renderscript/v8/java/src/android/support/v8/renderscript/
H A DScriptIntrinsicConvolve5x5.java64 bindAllocation(ain, 1);
H A DScriptIntrinsicYuvToRGB.java59 bindAllocation(ain, 0);
H A DScriptIntrinsicBlur.java66 bindAllocation(ain, 1);
H A DScriptIntrinsicConvolve3x3.java69 bindAllocation(ain, 1);
H A DScriptIntrinsicLUT.java42 bindAllocation(mTables, 0);
H A DScript.java181 public void bindAllocation(Allocation va, int slot) { method in class:Script
/frameworks/rs/cpp/
H A DScript.cpp50 void Script::bindAllocation(sp<Allocation> va, uint32_t slot) const { function in class:Script
H A DScript.h41 void bindAllocation(sp<Allocation> va, uint32_t slot) const;
/frameworks/rs/
H A DrsProgram.h66 void bindAllocation(Context *, Allocation *, uint32_t slot);
H A DrsProgram.cpp105 bindAllocation(NULL, NULL, ct);
139 void Program::bindAllocation(Context *rsc, Allocation *alloc, uint32_t slot) { function in class:Program
204 p->bindAllocation(rsc, static_cast<Allocation *>(constants), slot);
H A DrsProgramFragment.cpp119 pf->bindAllocation(rsc, constAlloc, 0);
H A DrsScriptC_LibGL.cpp58 pf->bindAllocation(rsc, a, slot);
64 pv->bindAllocation(rsc, a, slot);
H A DrsProgramVertex.cpp213 pv->bindAllocation(rsc, alloc, 0);
H A DrsFont.cpp525 mFontShaderF->bindAllocation(mRSC, mFontShaderFConstant.get(), 0);
/frameworks/base/graphics/java/android/renderscript/
H A DScript.java181 public void bindAllocation(Allocation va, int slot) { method in class:Script

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