/frameworks/native/libs/gui/tests/ |
H A D | SurfaceTextureClient_test.cpp | 187 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 197 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 207 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 217 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 227 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 233 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 243 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 249 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 260 ASSERT_EQ(OK, mANW->cancelBuffer(mANW.get(), buf, -1)); 269 ASSERT_EQ(OK, mANW->cancelBuffer(mAN [all...] |
H A D | Surface_test.cpp | 111 ASSERT_EQ(NO_ERROR, anw->cancelBuffer(anw.get(), buf, -1));
|
/frameworks/native/libs/gui/ |
H A D | SurfaceTextureClient.cpp | 66 ANativeWindow::cancelBuffer = hook_cancelBuffer; member in class:android::ANativeWindow 120 return c->cancelBuffer(buffer, fenceFd); 140 c->cancelBuffer(buf, -1); 150 return c->cancelBuffer(buffer, -1); 243 int SurfaceTextureClient::cancelBuffer(android_native_buffer_t* buffer, function in class:android::SurfaceTextureClient 246 ALOGV("SurfaceTextureClient::cancelBuffer"); 253 mSurfaceTexture->cancelBuffer(i, fence); 760 cancelBuffer(out, fenceFd);
|
H A D | ISurfaceTexture.cpp | 122 virtual void cancelBuffer(int buf, sp<Fence> fence) { function in class:android::BpSurfaceTexture 250 cancelBuffer(buf, fence);
|
H A D | BufferQueue.cpp | 592 void BufferQueue::cancelBuffer(int buf, sp<Fence> fence) { function in class:android::BufferQueue 594 ST_LOGV("cancelBuffer: slot=%d", buf); 598 ST_LOGW("cancelBuffer: BufferQueue has been abandoned!"); 604 ST_LOGE("cancelBuffer: slot index out of range [0, %d]: %d", 608 ST_LOGE("cancelBuffer: slot %d is not owned by the client (state=%d)",
|
/frameworks/native/include/gui/ |
H A D | ISurfaceTexture.h | 64 // is expected to either call cancelBuffer on the dequeued slot or to fill 151 // cancelBuffer indicates that the client does not wish to fill in the 154 virtual void cancelBuffer(int slot, sp<Fence> fence) = 0;
|
H A D | SurfaceTextureClient.h | 101 virtual int cancelBuffer(ANativeWindowBuffer* buffer, int fenceFd);
|
H A D | BufferQueue.h | 142 virtual void cancelBuffer(int buf, sp<Fence> fence); 429 // called cancelBuffer after queueing some writes. When the buffer is
|
/frameworks/av/services/camera/libcameraservice/ |
H A D | CameraHardwareInterface.h | 605 return a->cancelBuffer(a,
|
H A D | Camera2Device.cpp | 1123 res = mConsumerInterface->cancelBuffer(mConsumerInterface.get(), 1286 int err = a->cancelBuffer(a,
|
/frameworks/native/opengl/libagl/ |
H A D | egl.cpp | 385 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd); 536 nativeWindow->cancelBuffer(nativeWindow, buffer, fenceFd);
|
/frameworks/av/media/libstagefright/ |
H A D | ACodec.cpp | 660 ALOGV("[%s] Calling cancelBuffer on buffer %p", 663 int err = mNativeWindow->cancelBuffer( 2355 mNativeWindow->cancelBuffer(mNativeWindow.get(), anb, -1);
|
H A D | OMXCodec.cpp | 1860 CODEC_LOGV("Calling cancelBuffer on buffer %p", info->mBuffer); 1861 int err = mNativeWindow->cancelBuffer( 1864 CODEC_LOGE("cancelBuffer failed w/ error 0x%08x", err); 2025 mNativeWindow->cancelBuffer(mNativeWindow.get(), anb, -1);
|