Searched refs:createTexture (Results 1 - 6 of 6) sorted by relevance

/frameworks/native/opengl/libagl/
H A DTextureObjectManager.h96 sp<EGLTextureObject> createTexture(GLuint name);
H A DTextureObjectManager.cpp252 sp<EGLTextureObject> EGLSurfaceManager::createTexture(GLuint name) function in class:android::EGLSurfaceManager
H A Dtexture.cpp881 tex = c->surfaceManager->createTexture(texture);
/frameworks/base/opengl/java/android/opengl/
H A DETC1Util.java48 loadTexture(target, level, border, fallbackFormat, fallbackType, createTexture(input));
152 public static ETC1Texture createTexture(InputStream input) throws IOException { method in class:ETC1Util
/frameworks/base/libs/hwui/
H A DShapeCache.cpp129 texture = createTexture(0, 0, offset, rectWidth, rectHeight, 0);
H A DShapeCache.h510 static PathTexture* createTexture(float left, float top, float offset, function in namespace:android::uirenderer
585 PathTexture* texture = createTexture(left, top, offset, width, height, path->getGenerationID());

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