Searched refs:currentLayers (Results 1 - 2 of 2) sorted by relevance

/frameworks/native/services/surfaceflinger/
H A DSurfaceFlinger.cpp568 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
569 size_t count = currentLayers.size();
571 const sp<LayerBase>& layer(currentLayers[i]);
857 const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
858 const size_t count = currentLayers.size();
860 if (currentLayers[i]->onPreComposition()) {
871 const LayerVector& currentLayers(mDrawingState.layersSortedByZ);
872 const size_t count = currentLayers.size();
874 currentLayers[i]->onPostComposition();
885 const LayerVector& currentLayers(mDrawingStat
1304 computeVisibleRegions( const LayerVector& currentLayers, uint32_t layerStack, Region& outDirtyRegion, Region& outOpaqueRegion) argument
2234 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
2252 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
2275 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
2327 const LayerVector& currentLayers = mCurrentState.layersSortedByZ; local
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H A DSurfaceFlinger.h356 const LayerVector& currentLayers, uint32_t layerStack,

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