Searched refs:focusedInputChannel (Results 1 - 1 of 1) sorted by relevance

/frameworks/base/services/input/
H A DInputDispatcher.cpp2832 sp<InputChannel> focusedInputChannel = mFocusedWindowHandle->getInputChannel(); local
2833 if (focusedInputChannel != NULL) {
2837 focusedInputChannel, options);

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